From owner-freebsd-questions Sun May 5 7:38:10 2002 Delivered-To: freebsd-questions@freebsd.org Received: from mail.mango-bay.com (mail.mango-bay.com [208.206.15.12]) by hub.freebsd.org (Postfix) with ESMTP id BB81337B405 for ; Sun, 5 May 2002 07:38:05 -0700 (PDT) Received: from barbish ([63.70.155.104]) by mail.mango-bay.com (Post.Office MTA v3.5.3 release 223 ID# 0-52377U2500L250S0V35) with SMTP id com for ; Sun, 5 May 2002 10:38:04 -0400 From: "Joe & Fhe Barbish" To: "FBSDQ" Subject: Runing games behind gateway with private ip address. Date: Sun, 5 May 2002 10:38:03 -0400 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2911.0) X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Importance: Normal Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.ORG I have FBSD configured as gateway with private ip address for Lan with 2 win98 workstations. I use user ppp with -Nat to dial out to my ISP using external modem. This environment work fine for all internet sessions from the lan except for games. When I try to play a game that connects to the internet to play against other players the game just hangs after making contact with the game server. When I test the win98 workstation by having it dials out to the internet direct using it's own modem, the game plays correctly. It's like the game knows the workstation's ip address is being Nat as it passes through the FBSD gateway. How do I go about faking out the lan Win98 workstation so it thinks it has an public ip address? To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message