Date: Tue, 6 Dec 2016 12:05:25 +0000 (UTC) From: Dmitry Marakasov <amdmi3@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r427949 - head/graphics/tiled Message-ID: <201612061205.uB6C5PvZ053212@repo.freebsd.org>
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Author: amdmi3 Date: Tue Dec 6 12:05:25 2016 New Revision: 427949 URL: https://svnweb.freebsd.org/changeset/ports/427949 Log: - Update to 0.17.2 Modified: head/graphics/tiled/Makefile head/graphics/tiled/distinfo head/graphics/tiled/pkg-descr Modified: head/graphics/tiled/Makefile ============================================================================== --- head/graphics/tiled/Makefile Tue Dec 6 12:04:48 2016 (r427948) +++ head/graphics/tiled/Makefile Tue Dec 6 12:05:25 2016 (r427949) @@ -2,7 +2,7 @@ # $FreeBSD$ PORTNAME= tiled -PORTVERSION= 0.17.1 +PORTVERSION= 0.17.2 DISTVERSIONPREFIX= v CATEGORIES= graphics editors games Modified: head/graphics/tiled/distinfo ============================================================================== --- head/graphics/tiled/distinfo Tue Dec 6 12:04:48 2016 (r427948) +++ head/graphics/tiled/distinfo Tue Dec 6 12:05:25 2016 (r427949) @@ -1,3 +1,3 @@ -TIMESTAMP = 1478869040 -SHA256 (bjorn-tiled-v0.17.1_GH0.tar.gz) = 11297f97370df10dd32b24a0c5ce9988b3c1903a13f2be0ebb3c20f49c5e0fb4 -SIZE (bjorn-tiled-v0.17.1_GH0.tar.gz) = 4854247 +TIMESTAMP = 1480956956 +SHA256 (bjorn-tiled-v0.17.2_GH0.tar.gz) = a9c5d68ccc00d89df8611df6c1c37aa8796fffcff968f3993f6d78686678c4b9 +SIZE (bjorn-tiled-v0.17.2_GH0.tar.gz) = 4854767 Modified: head/graphics/tiled/pkg-descr ============================================================================== --- head/graphics/tiled/pkg-descr Tue Dec 6 12:04:48 2016 (r427948) +++ head/graphics/tiled/pkg-descr Tue Dec 6 12:05:25 2016 (r427949) @@ -4,15 +4,15 @@ whether your game is an RPG, platformer is free software and written in C++, using the Qt application framework. The main features in a nutshell: - * General purpose tile map editor with XML-based map format - * Supports orthogonal and isometric maps - * Custom objects can be placed with pixel precision - * Full undo/redo and copy/paste support - * Add custom properties to tiles, layers, objects or the map - * Automatically reloads tilesets when changed externally - * Resize or offset your tile map later as needed - * Efficient tile editing tools like stamp and fill brushes - * Supports input/output plugins to open and save files in custom - formats + * General purpose tile map editor with XML-based map format + * Supports orthogonal and isometric maps + * Custom objects can be placed with pixel precision + * Full undo/redo and copy/paste support + * Add custom properties to tiles, layers, objects or the map + * Automatically reloads tilesets when changed externally + * Resize or offset your tile map later as needed + * Efficient tile editing tools like stamp and fill brushes + * Supports input/output plugins to open and save files in custom + formats WWW: http://www.mapeditor.org/
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