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Date:      Sat, 7 Feb 2009 21:06:30 +0100
From:      "Alexey Shuvaev" <shuvaev@physik.uni-wuerzburg.de>
To:        Doug Barton <dougb@FreeBSD.org>
Cc:        freebsd-current@FreeBSD.ORG, Oliver Fromme <olli@lurza.secnetix.de>
Subject:   Re: CFT: Graphics support for /boot/loader
Message-ID:  <20090207200630.GA50298@wep4035.physik.uni-wuerzburg.de>
In-Reply-To: <498DE489.8000309@FreeBSD.org>
References:  <200902071859.n17Ixh4k075786@lurza.secnetix.de> <498DE489.8000309@FreeBSD.org>

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On Sat, Feb 07, 2009 at 11:44:09AM -0800, Doug Barton wrote:
> Oliver,
> 
> This is very nice looking stuff. :)  The only thing I don't see is a
> timer for bypassing the menu, an indication on the menu of where we're
> at in the timer, and a way to suspend the timer. These features exist
> in the current boot loader and I would hate to lose them.
> 
> If they exist and I'm simply missing it, my apologies.
> 
For now the timer is in the upper-left corner. You might have missed it
due to the bad fit of 640x480 resolution on modern widescreen TFT monitors.

I want just to say that it works good on:

ICH9 based motherboard with G33 intel video card,
FreeBSD wep4035 8.0-CURRENT FreeBSD 8.0-CURRENT #0: Sat Feb  7 20:25:10 CET 2009     root@wep4035:/usr/obj/usr/src/sys/NOUSB  amd64
and gpt partitioned disk (but no zfs):
=>       34  976773101  ad6  GPT  (466G)
         34    1571840    1  freebsd-ufs  (768M)
    1571874    8388608    2  freebsd-swap  (4.0G)
    9960482       1024    3  freebsd-boot  (512K)
    9961506    8388608    4  freebsd-ufs  (4.0G)
   18350114     524288    5  freebsd-ufs  (256M)
   18874402  134217728    6  freebsd-ufs  (64G)
  153092130   33554432    7  freebsd-ufs  (16G)
  186646562   33554432    8  freebsd-ufs  (16G)
  220200994  756572141       - free -  (361G)

The monitor has 1680x1050 native resolution and I see the red border too.

Looks good, BTW is 640x480 in 4 bits per pixel the maximum of standard VGA?
Can you go higher or you are already in protected mode with (almost) no BIOS?
I mean, 640x480 is ok, but 4 bits per pixel... mmm... the same 16 colors as
in text mode... although with a palette...

Just my 0.02$,
Alexey.



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