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Date:      Mon, 28 Mar 2022 11:57:41 +0000
From:      bugzilla-noreply@freebsd.org
To:        toolchain@FreeBSD.org
Subject:   [Bug 261977] lang/gcc12-devel: enable LTO
Message-ID:  <bug-261977-29464-4pCk6AdGj2@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-261977-29464@https.bugs.freebsd.org/bugzilla/>
References:  <bug-261977-29464@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D261977

--- Comment #15 from Matthias Andree <mandree@FreeBSD.org> ---
That would certainly fit MY bill. The thing with LTO is that in essence the
code generation moves into the "linker" stage which in fact, with LTO, is a=
lso
the final cross-module optimizing compiler stage... Earlier LTO implementat=
ions
were single-threaded and thus crap slow. (Tried that with graphics/rawthera=
pee
or g.../darktable, the latter of which has different LTO issues though)

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