Date: Sun, 22 Feb 2004 14:35:31 -0600 From: Jeremy Messenger <mezz7@cox.net> To: "Karel J. Bosschaart" <karelj@kayjay.xs4all.nl> Cc: freebsd-current@freebsd.org Subject: Re: This has to be a bug... Message-ID: <opr3sgthrj8ckrg5@smtp.central.cox.net> In-Reply-To: <20040222202911.GA21232@kayjay.xs4all.nl> References: <4038F6F7.5050000@drexel.edu> <20040222202911.GA21232@kayjay.xs4all.nl>
next in thread | previous in thread | raw e-mail | index | archive | help
On Sun, 22 Feb 2004 21:29:11 +0100, Karel J. Bosschaart <karelj@kayjay.xs4all.nl> wrote: > On Sun, Feb 22, 2004 at 01:37:43PM -0500, Justin Smith wrote: >> > >> >What video hardware are you using? I have a Geforce4 using the >> >nvidia driver and got used to crashes while starting games. Once the >> >game is up however I can't remember that I ever had a crash. It's >> difficult >> >to make a guess how frequently this happens, but since installing the >> >UT2004 demo (about a week ago) I had only one crash while starting the >> >demo. >> >I have no idea how to reproduce these crashes :-(. >> > >> > >> >>time after a fresh install of it), it corrupts the file system in a >> way >> >>that requires one to manually run fsck. The first time I used the >> >>America's Army, even the manual fsck couldn't fix the fs corruption: >> >>there was a message "unrecoverable softupdates error". I was able to >> >>mount the partition, back up my data, rebuild the file system, and >> >>restore the data. >> >> >> Good point! I'm using a GEForce 2 card with the Nvidia driver. The only >> other time I got crashes like this was when I tried to run >> graphic-intensive applications under CURRENT (with debugging code turned >> on). So the nvidia driver might be responsible. >> >> Thank you! (I'll just have to close all the windows when running >> this...) > > Did a quick test: > > I installed AA2 on my system and started it 10 times on 4.9, 10 > times on 5.2. On 5.2 it would start successfully all 10 times, but on > 4.9 it failed 4 times causing a reboot. Looks like the familiar thing > I see with other games as well but definitely with a higher probability > of failing. Some things are different on my installations: > > 4.9: linux_base 8, Nvidia AGP > 5.2: linux_base 7, FreeBSD AGP Here too on -CURRENT, it works fine on any OpenGL apps and games as long I use libc_r, FreeBSD AGP and set AGP 2x in BIOS (because of VIA chipest). Cheers, Mezz > and probably more things, but my suspicion is that the difference in AGP > setup might cause the trouble. Setting up AGP though is a sort of black > magic: just try and see if it does not crash is the usual way... :-(. > > Karel. -- bsdforums.org 's moderator, mezz.
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?opr3sgthrj8ckrg5>