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Date:      Wed, 4 Mar 1998 07:29:13 +0300 (MSK)
From:      Andrey Zakhvatov <andy@icc.surw.chel.su>
To:        FreeBSD-gnats-submit@FreeBSD.ORG
Subject:   ports/5914: New port: xlaby-2.0.1
Message-ID:  <199803040429.HAA11423@icc.surw.chel.su>

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>Number:         5914
>Category:       ports
>Synopsis:       New port: xlaby-2.0.1
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:
>Keywords:
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Tue Mar  3 20:30:04 PST 1998
>Last-Modified:
>Originator:     Andrey Zakhvatov
>Organization:
South Ural Railway ICC
>Release:        FreeBSD 2.2.2-RELEASE i386
>Environment:

>Description:

   This is a port of the X Labyrinth game.

   X Labyrinth  is a  labyrinth  game   under X11 that is played
directly with the mouse  pointer: the  walls block the pointer's
movement on the screen.

   The goal of the game is to retrieve the four colored squares:
to retrieve a square, it is sufficient to move  the pointer over
it,  and  it  will  disappear.  However,  to  make  things  more
infuriating,  the  squares  have  to be  taken in the  following 
order:  red,  yellow,  green  and  blue. When the blue square is
obtained, the game is won.


# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	xlaby-2.0.1
#	xlaby-2.0.1/Makefile
#	xlaby-2.0.1/files
#	xlaby-2.0.1/files/md5
#	xlaby-2.0.1/pkg
#	xlaby-2.0.1/pkg/PLIST
#	xlaby-2.0.1/pkg/COMMENT
#	xlaby-2.0.1/pkg/DESCR
#
echo c - xlaby-2.0.1
mkdir -p xlaby-2.0.1 > /dev/null 2>&1
echo x - xlaby-2.0.1/Makefile
sed 's/^X//' >xlaby-2.0.1/Makefile << 'END-of-xlaby-2.0.1/Makefile'
X# New ports collection makefile for:	xlaby
X# Version required:			2.0.1
X# Date created:				3 March 1998
X# Whom:					Andrey Zakhvatov
X#
X# $Id$
X#
X
XDISTNAME=		xlaby-2.0.1
XCATEGORIES=		games x11
XMASTER_SITES=		http://www.eleves.ens.fr:8080/home/madore/ \
X			${MASTER_SITE_SUNSITE}
XMASTER_SITE_SUBDIR=	games/strategy
XEXTRACT_SUFX=		.tgz
X
XMAINTAINER=		andy@icc.surw.chel.su
X
XUSE_IMAKE=		yes
XWRKSRC=			${WRKDIR}
XMAN6=			xlaby.6
X
Xdo-install:
X	@ ${INSTALL_PROGRAM} ${WRKSRC}/xlaby ${PREFIX}/bin
X	@ ${INSTALL_DATA} ${WRKSRC}/xlaby.man ${PREFIX}/man/man6/xlaby.6
X	@ ${MKDIR} ${PREFIX}/share/doc/xlaby
X	@ ${INSTALL_DATA} ${WRKSRC}/COPYING ${PREFIX}/share/doc/xlaby
X
X.include <bsd.port.mk>
END-of-xlaby-2.0.1/Makefile
echo c - xlaby-2.0.1/files
mkdir -p xlaby-2.0.1/files > /dev/null 2>&1
echo x - xlaby-2.0.1/files/md5
sed 's/^X//' >xlaby-2.0.1/files/md5 << 'END-of-xlaby-2.0.1/files/md5'
XMD5 (xlaby-2.0.1.tgz) = ebb05da2f9037cf3804cb0b27d272344
END-of-xlaby-2.0.1/files/md5
echo c - xlaby-2.0.1/pkg
mkdir -p xlaby-2.0.1/pkg > /dev/null 2>&1
echo x - xlaby-2.0.1/pkg/PLIST
sed 's/^X//' >xlaby-2.0.1/pkg/PLIST << 'END-of-xlaby-2.0.1/pkg/PLIST'
Xbin/xlaby
Xman/man6/xlaby.6.gz
Xshare/doc/xlaby/COPYING
X@dirrm share/doc/xlaby
END-of-xlaby-2.0.1/pkg/PLIST
echo x - xlaby-2.0.1/pkg/COMMENT
sed 's/^X//' >xlaby-2.0.1/pkg/COMMENT << 'END-of-xlaby-2.0.1/pkg/COMMENT'
XDaemonic X Labyrinth played directly with the mouse pointer
END-of-xlaby-2.0.1/pkg/COMMENT
echo x - xlaby-2.0.1/pkg/DESCR
sed 's/^X//' >xlaby-2.0.1/pkg/DESCR << 'END-of-xlaby-2.0.1/pkg/DESCR'
X   X Labyrinth  is a  labyrinth  game   under X11 that is played
Xdirectly with the mouse  pointer: the  walls block the pointer's
Xmovement on the screen.
X
X   The goal of the game is to retrieve the four colored squares:
Xto retrieve a square, it is sufficient to move  the pointer over
Xit,  and  it  will  disappear.  However,  to  make  things  more
Xinfuriating,  the  squares  have  to be  taken in the  following 
Xorder:  red,  yellow,  green  and  blue. When the blue square is
Xobtained, the game is won.
END-of-xlaby-2.0.1/pkg/DESCR
exit


>How-To-Repeat:

>Fix:
	
   Please, check and commit this port.

>Audit-Trail:
>Unformatted:

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