Date: Wed, 16 Sep 2009 09:58:30 -0500 (CDT) From: "Sean C. Farley" <scf@FreeBSD.org> To: Boris Samorodov <bsam@ipt.ru> Cc: freebsd-emulation@FreeBSD.org Subject: Re: changes in linux ports infrastructure Message-ID: <alpine.BSF.2.00.0909160950350.70178@thor.farley.org> In-Reply-To: <23039453@ipt.ru> References: <80173957@bb.ipt.ru> <alpine.BSF.2.00.0909160832200.69728@thor.farley.org> <23039453@ipt.ru>
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On Wed, 16 Sep 2009, Boris Samorodov wrote: > "Sean C. Farley" <scf@FreeBSD.org> writes: >> On Mon, 14 Sep 2009, Boris Samorodov wrote: >> >>> Dear linux ports maintainers, >>> >>> I've just committed a new graphics/linux-f10-libGLU port and >>> apropriate changes to linux ports infrastructure. I'm going to >>> commit the following patch which uses the new port and its >>> infrastructure. >>> >>> The main goal is to give users of linux nvidia drivers to use more >>> recent libGLU packages. >>> >>> Those changes do not touch default packages but imho it will be good >>> to commit the patch before 8.0-RELEASE. Please, give it a try and >>> submit a followup. Thanks! >> >> The patch to games/linux-nwnclient does work. When you commit it, >> would you also apply the following patch which helps a bit? :) I >> think it has been broken since March, but I just noticed. > > Hm, yes, I see it. I'll move the NVIDIA test down, just before > PLIST_SUB, if you don't mind (as it is done at other ports). I do not mind. Thank you. >> Two things I have noticed in regard to this port, the Nvidia driver >> and Fedora 8 or 10 as base: >> 1. Performance is poor until you change the resolution. It does not >> matter what the starting resolution or the changed resolution is. >> Changing back to the starting resolution keeps the good >> performance. This is very odd. > > Which video card/driver/dri/linux-dri port are you using? Nvidia 8800 GTS, nvidia-driver-185.18.31 (same issue with some previous drivers) and linux-f10-libGLU-7.2. linux-ut (does not use libGLU) does not have this issue nor does sauerbraten. >> 2. The game core dumps upon exit, but I have not had time to look >> into this. > > Can't say anything about this case. No problem. When I get more time, I will try examine it in more detail. The game plays fine; it is just when exiting. Same as above where linux-ut and sauerbraten do not have this issue. Sean -- scf@FreeBSD.org
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