From owner-freebsd-multimedia Wed Jan 3 8:58:14 2001 From owner-freebsd-multimedia@FreeBSD.ORG Wed Jan 3 08:58:12 2001 Return-Path: Delivered-To: freebsd-multimedia@freebsd.org Received: from ra.nks.net (ra.nks.net [208.226.218.5]) by hub.freebsd.org (Postfix) with ESMTP id DCAC337B400 for ; Wed, 3 Jan 2001 08:58:11 -0800 (PST) Received: from localhost (joeo@localhost) by ra.nks.net (8.8.7/8.8.7) with ESMTP id LAA09340; Wed, 3 Jan 2001 11:57:21 -0500 Date: Wed, 3 Jan 2001 11:57:21 -0500 (EST) From: X-Sender: joeo@ra.nks.net To: Stefan `Sec` Zehl Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: Sound lag in Games? (Unreal Tournament/Linux) In-Reply-To: <200101022017.f02KHah28282@chopper.Poohsticks.ORG> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-multimedia@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org In ~/.loki/ut/UnrealTournament.ini switch over to using the "Generic" sound subsytem and turn "Digital Music" off. Does anyone know if the OpenAL stuff uses a software sound mixer? On Tue, 2 Jan 2001, Drew Eckhardt wrote: > In message <20010102153036.A48954@wop21.wop.wtb.tue.nl>, karelj@wop21.wop.wtb.t > ue.nl writes: > >On Thu, Nov 30, 2000 at 03:23:19AM +0100, Stefan `Sec` Zehl wrote: > >> I finally managed to get version 436 (from lokigames website) to run. It > >> starts up and runs without any problems, but the sound lags behind the > >> graphics for about 1 or 2 seconds. > >> > >> Does anybody know what I can do about this? > > Under older versions of BSD, xmame sound lagged a second or two with my > Sound Blaster 128; newer ones are OK. I don't recall when the change > happened, although 4.1 stable as of August is definately fine. > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > with "unsubscribe freebsd-multimedia" in the body of the message > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message