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Date:      Wed, 18 Aug 1999 09:44:20 +0800
From:      Stephen Hocking-Senior Programmer PGS Tensor Perth <shocking@prth.pgs.com>
To:        Donald Burr <dburr@powered-by.ac>
Cc:        Marc van Woerkom <van.woerkom@netcologne.de>, multimedia@freebsd.org, shocking@ariadne.tensor.pgs.com
Subject:   Re: Myth2 demo runs (mostly) OK. 
Message-ID:  <199908180144.JAA06951@ariadne.tensor.pgs.com>
In-Reply-To: Your message of "Tue, 17 Aug 1999 17:01:00 MST." <Pine.BSF.4.10.9908171700370.20973-100000@60-Hz.Powered-By.AC> 

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> I have the commercial version, and it is only Glide.  It DOES NOT support
> OpenGL.


Is this is the commercial Linux version (which, according to Loki's website, is now available) or the Windows version? If it's the Linux version, then it's time someone got to work and made an OpenGL implementation of Glide, i.e. glide implemented as OpenGL calls, which'd be something of an amusing trick, at least until 3dfx's lawyers caught wind of it.


	Stephen
-- 
  The views expressed above are not those of PGS Tensor.

    "We've heard that a million monkeys at a million keyboards could produce
     the Complete Works of Shakespeare; now, thanks to the Internet, we know
     this is not true."            Robert Wilensky, University of California




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