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Date:      Tue, 30 May 2000 17:23:29 +0100
From:      "John McLaughlin" <jmcl@ireland.com>
To:        questions@freebsd.org
Subject:   Unreal Tournament server crashing on 3.4 stable
Message-ID:  <200005301623.RAA08862@jmcl.gamesnow.ie>

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Hi,

	I've been trying to get this running to no avail. I've followed
the instructions at http://www.doctorschwa.com/ut/freebsd_server.html
and everything goes fine until I try to actually run the server, using

		./ucc server DM-Turbine

	from the UnrealTournament/System directory, and it invariably
coredumps at the same point regardless of the patch applied. I've
tried the 402A, 402B, and 413A patches. I've included the output from
402B below, and the other two give broadly similar output, but bomb
with SIGSEGV, after the floating point exception.

	I'm running 3.4 stable, with Linux base 6.1, and the hardware
is a Dell Poweredge dual PIII 550MHz. The website mentions versions
<=3.3 having problems with SMP, though said the server *would*
actually run. 

	Has anyone else had this problem, or have any clue how to fix
it?

Regards

John


Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: DM-Turbine?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
LoadMap: DM-Turbine?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Loading: Package DM-Turbine
Loading: Package UTtech1
Loading: Package Detail
Bound to Fire.so
Loading: Package Fire
Loading: Package RainFX
Loading: Package DecayedS
Loading: Package Indus1
Loading: Package GenFluid
Loading: Package Mine
Loading: Package UT
Loading: Package Metalmys
Case-insensitive search: Botpack -> ../System/BotPack.u
Loading: Package Botpack
Loading: Package UnrealShare
Loading: Package UnrealI
Loading: Package Female2Voice
Loading: Package Male2Voice
Loading: Package Female1Voice
Loading: Package BossVoice
Loading: Package Male1Voice
Loading: Package MaleSounds
Loading: Package FemaleSounds
Loading: Package Announcer
Loading: Package UMenu
Loading: Package UWindow
Loading: Package UBrowser
Bound to IpDrv.so
Loading: Package IpDrv
Loading: Package Slums
Loading: Package GenFX
Loading: Package DoorsMod
Loading: Package Liquids
Loading: Package AmbModern
Case-insensitive search: utcrypt -> ../Textures/UTcrypt.utx
Loading: Package utcrypt
Loading: Package AmbOutside
Loading: Package Run
Collecting garbage
Purging garbage
Garbage: objects: 15847->15845; refs: 360514
Game class is 'DeathMatchPlus'
Sockets: Socket queue 131072 / 131072
Sockets: I am jmcl.gamesnow.ie (192.122.220.71)
TcpNetDriver on port 7777
Server Package: SoldierSkins
Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx
Loading: Package SoldierSkins
Server Package: CommandoSkins
Case-insensitive search: CommandoSkins -> ../Textures/commandoskins.utx
Loading: Package CommandoSkins
Server Package: FCommandoSkins
Loading: Package FCommandoSkins
Server Package: SGirlSkins
Loading: Package SGirlSkins
Server Package: BossSkins
Loading: Package BossSkins
Server Package: Botpack
Case-insensitive search: Botpack -> ../System/BotPack.u
Spawning: IpDrv.UdpBeacon
Spawning: IpServer.UdpServerQuery
Loading: Package IpServer
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: UWeb.WebServer
Bound to UWeb.so
Loading: Package UWeb
Fixing up CTF-Coret
Level is Level DM-Turbine.MyLevel
Bringing Level DM-Turbine.MyLevel up for play (20)...
InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Base Mutator is DM-Turbine.DMMutator0
UdpServerQuery: Port 7778 successfully bound.
DoUplink is not set.  Not connecting to Master Server.
DoUplink is not set.  Not connecting to Master Server.
DoUplink is not set.  Not connecting to Master Server.
Webserver is not enabled.  Set bEnabled to True in Advanced Options.
Initiating local logging...
Initiating world logging...
Signal: Floating point exception!
Illegal instruction - core dumped


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