Date: Sat, 12 Jun 2004 18:09:33 +0100 From: Paul Robinson <paul@iconoplex.co.uk> To: Dag-Erling Sm?rgrav <des@des.no> Cc: freebsd-chat@freebsd.org Subject: Re: OT: how does software publishing work? Message-ID: <20040612170933.GQ22757@iconoplex.co.uk> In-Reply-To: <xzp7juck8xl.fsf@dwp.des.no> References: <20040611210658.GB5926@dogma.freebsd-uk.eu.org> <xzpk6ydkait.fsf@dwp.des.no> <20040612165141.GO22757@iconoplex.co.uk> <xzp7juck8xl.fsf@dwp.des.no>
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On Sat, Jun 12, 2004 at 07:00:54PM +0200, Dag-Erling Sm?rgrav wrote: > Jonathon was speaking specifically of the game industry, which is > notoriously f***ed up. I stand by my comments - most publishers are genuine and will deal with software companies legitimately and the process normally works well. For background, I work for an ERDF-backed project that in the past has assisted several dozen software companies and publishers, specifically in the games sector, get together and work together with few hitches. Still, selling software obviously isn't your bag, and that's your choice. Without the "notoriously f***ed up" games industry though, the whole of the IT industry would probably be a lot deader than it is. -- Paul Robinson http://www.iconoplex.co.uk/ "I'm not conceited. It's just that I have a fondness for the good things in life, and I happen to be one of them." - Kenneth Williams
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