From owner-freebsd-ppc@FreeBSD.ORG Mon Aug 25 17:21:11 2014 Return-Path: Delivered-To: powerpc@FreeBSD.org Received: by hub.freebsd.org (Postfix, from userid 1033) id 3A6EE480; Mon, 25 Aug 2014 17:21:11 +0000 (UTC) Date: Mon, 25 Aug 2014 17:21:11 +0000 From: Alexey Dokuchaev To: Nathan Whitehorn Subject: Re: svn commit: r270516 - head/sys/dev/drm2/i915 Message-ID: <20140825172111.GA43814@FreeBSD.org> References: <201408250503.s7P53Axo057720@svn.freebsd.org> <2177184.NMfUXrE71G@ralph.baldwin.cx> <53FB5FC8.4030105@FreeBSD.org> <53FB60B6.2020106@freebsd.org> <20140825162706.GA22843@FreeBSD.org> <53FB669A.6020604@FreeBSD.org> <53FB6CB9.4010507@freebsd.org> MIME-Version: 1.0 Content-Type: text/plain; charset=koi8-r Content-Disposition: inline Content-Transfer-Encoding: 8bit In-Reply-To: <53FB6CB9.4010507@freebsd.org> User-Agent: Mutt/1.5.23 (2014-03-12) Cc: powerpc@FreeBSD.org, =?koi8-r?Q?Jean-S=C3=A9bastien_P=C3=A9dron?= X-BeenThere: freebsd-ppc@freebsd.org X-Mailman-Version: 2.1.18-1 Precedence: list List-Id: Porting FreeBSD to the PowerPC List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 25 Aug 2014 17:21:11 -0000 [ Subthread moved to PowerPC ML ] On Mon, Aug 25, 2014 at 10:04:57AM -0700, Nathan Whitehorn wrote: > On 08/25/14 09:38, Jean-Sébastien Pédron wrote: > >On 25.08.2014 18:27, Alexey Dokuchaev wrote: > >>I'll shamelessly hijack this thread and ask you Nathan, what's the > >>current state of newcons+hwaccel w/ ATI RV280 on PowerPC found in e.g. > >>Mac mini G4? > > > >I imported Justin Hibbits patches in this DRM 3.8 branch [1] and enabled > >the build of radeonkms on PowerPC, but it's only built-tested. > > > >If you have some time and hardware to test it, that would be great! > > > >[1] https://github.com/dumbbell/freebsd/tree/kms-drm-update-38 > > (branch "kms-drm-update-38", not master) > > Does our radeon KMS code support AGP-based Radeons? I vaguely remember > this not being the case. Hmm, that's very sad. I'd love to play Doom/Hexen/Quake2 on Mac mini G4. How hard would it be to implement the missing pieces? Is there any WIP? ./danfe