Date: Sun, 13 Sep 2015 13:55:04 +0100 From: Steven Hartland <steven@multiplay.co.uk> To: freebsd-fs@freebsd.org Subject: Re: zfs_trim_enabled destroys zio_free() performance Message-ID: <55F57228.4090500@freebsd.org> In-Reply-To: <CAJjvXiE2mRT4=kPMk3gwiT-3ykeAhaYBx6Tw6HgXhs2=XZWWFg@mail.gmail.com> References: <CAJjvXiE2mRT4=kPMk3gwiT-3ykeAhaYBx6Tw6HgXhs2=XZWWFg@mail.gmail.com>
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On 11/09/2015 17:07, Matthew Ahrens wrote: > I discovered that when destroying a ZFS snapshot, we can end up using > several seconds of CPU via this stack trace: > > kernel`spinlock_exit+0x2d > kernel`taskqueue_enqueue+0x12c > zfs.ko`zio_issue_async+0x7c > zfs.ko`zio_execute+0x162 > zfs.ko`dsl_scan_free_block_cb+0x15f > zfs.ko`bpobj_iterate_impl+0x25d > zfs.ko`bpobj_iterate_impl+0x46e > zfs.ko`dsl_scan_sync+0x152 > zfs.ko`spa_sync+0x5c1 > zfs.ko`txg_sync_thread+0x3a6 > kernel`fork_exit+0x9a > kernel`0xffffffff80d0acbe > 6558 ms > > This is not good for performance since, in addition to the CPU cost, it > doesn't allow the sync thread to do anything else, and this is observable > as periods where we don't do any write i/o to disk for several seconds. > > The problem is that when zfs_trim_enabled is set (which it is by default), > zio_free_sync() always sets ZIO_STAGE_ISSUE_ASYNC, causing the free to be > dispatched to a taskq. Since each task completes very quickly, there is a > large locking and context switching overhead -- we would be better off just > processing the free in the caller's context. > > I'm not sure exactly why we need to go async when trim is enabled, but it > seems like at least we should not bother going async if trim is not > actually being used (e.g. with an all-spinning-disk pool). It would also > be worth investigating not going async even when trim is useful (e.g. on > SSD-based pools). > > Here is the relevant code: > > zio_free_sync(): > if (zfs_trim_enabled) > stage |= ZIO_STAGE_ISSUE_ASYNC | ZIO_STAGE_VDEV_IO_START | > ZIO_STAGE_VDEV_IO_ASSESS; > /* > * GANG and DEDUP blocks can induce a read (for the gang block > header, > * or the DDT), so issue them asynchronously so that this thread is > * not tied up. > */ > else if (BP_IS_GANG(bp) || BP_GET_DEDUP(bp)) > stage |= ZIO_STAGE_ISSUE_ASYNC; TRIM requests are queued, combined and only actioned after time in the TRIM thread as they are quite expensive which why I believe it was thought async was required, however given all this will do is trigger a call to trim_map_free for leaf vdev's which will be either: 1. A no-op if vdev_notrim is set (spinning rust) 2. An insert into the trim AVL The processing of the zio should always be quick I don't see why we couldn't execute it sync. I've set a test going on my head box removing ZIO_STAGE_ISSUE_ASYNC to see if I get any strange behaviour. Regards Steve
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