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Date:      Sat, 01 Apr 2023 09:36:52 +0900
From:      Kristof Provost <kp@FreeBSD.org>
To:        Ruslan Bukin <br@bsdpad.com>
Cc:        John Baldwin <jhb@freebsd.org>, arch@freebsd.org
Subject:   Re: Deprecate/remove riscv64sf
Message-ID:  <E7D252F3-5500-40A2-8E57-FAAD5237CAEE@FreeBSD.org>
In-Reply-To: <ZCc%2BYcM/iVCC73TK@bsdpad.com>
References:  <629bf85d-4d48-17f5-cb26-dfd29f7e6ff7@FreeBSD.org> <ZCc%2BYcM/iVCC73TK@bsdpad.com>

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On 1 Apr 2023, at 5:11, Ruslan Bukin wrote:
> On Wed, Mar 29, 2023 at 11:17:21AM -0700, John Baldwin wrote:
>> Is anyone using riscv64sf?  All of the existing RISC-V boards include hard-float
>> support as well as QEMU.  The FPGA cores we use at Cambridge also all support
>> hard-float.  My understanding is that glibc doesn't bother supporting soft-float
>> on RV64.  If no one is using it (and has no plans to use it), then I propose
>> we drop it in 14.0 and save one more buildworld from make tinderbox.
>>
>
> The idea behind this was to support extensibility of architecture (which is one of the key features of RISC-V). So if F,D,Q extension is not implemented, then riscv64sf could be used. It could be that those times some simulators/emulators did not support these extensions, so riscv64sf created (I could not remember).
> It could be some of new (synthesized) hardware or new emulators won't have support for this straight away. So in research&development perspective it could be useful, in real life probably not for 64 bit.
>
That’s pretty much exactly how I used it a few years ago.
Given that that was a few years ago and that both hardware and software have moved on a bit since then I’d be inclined to just drop it though.

Kristof


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