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Date:      Tue, 11 May 2021 16:04:15 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 255765] games/3dc crashes, does not start
Message-ID:  <bug-255765-7788-4scg89iCT9@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-255765-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-255765-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D255765

Rainer Hurling <rhurlin@FreeBSD.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |rhurlin@FreeBSD.org

--- Comment #1 from Rainer Hurling <rhurlin@FreeBSD.org> ---
After building games/3dc with debugging

#env WITH_DEBUG=3Dyes STRIP=3Dinstall portmaster -m 'DEBUG_FLAGS=3D-g' game=
s/3dc

and than starting 3Dc in lldb gives me:

lldb /usr/local/bin/3Dc=20
(lldb) target create "/usr/local/bin/3Dc"
Current executable set to '/usr/local/bin/3Dc' (x86_64).
(lldb) r
Process 290 launching
Process 290 launched: '/usr/local/bin/3Dc' (x86_64)
3Dc version 0.8.1, Copyright (C) 1995,1996 Paul Hicks
3Dc comes with ABSOLUTELY NO WARRANTY: see the GPL file for details
This is free software: you are welcome to redistribute it
    under certain conditions (see the GPL file).
Process 290 stopped
* thread #1, name =3D '3Dc', stop reason =3D signal SIGABRT
    frame #0: 0x00000008005f37aa libc.so.7`__sys_kill + 10
libc.so.7`__sys_kill:
->  0x8005f37aa <+10>: jb     0x8005f34c8
    0x8005f37b0 <+16>: retq=20=20=20
    0x8005f37b1:       int3=20=20=20
    0x8005f37b2:       int3=20=20=20
(lldb) bt
* thread #1, name =3D '3Dc', stop reason =3D signal SIGABRT
  * frame #0: 0x00000008005f37aa libc.so.7`__sys_kill + 10
    frame #1: 0x00000008005f6a60 libc.so.7`___lldb_unnamed_symbol845$$libc.=
so.7
+ 144
    frame #2: 0x00000008005f69d0 libc.so.7`__stack_chk_fail + 16
    frame #3: 0x000000000020d29b 3Dc`InitMainWindow(gfx=3D0x0000000000215c1=
0) at
xif.c:0
    frame #4: 0x000000000020ca26 3Dc`Init3DcGFX(argc=3D1,
argv=3D0x00007fffffffd630) at xif.c:100:7
    frame #5: 0x00000000002065e4 3Dc`main(argc=3D1, argv=3D0x00007fffffffd6=
30) at
main.c:55:7
    frame #6: 0x0000000000206040 3Dc`_start + 256


>From here on, someone with more knowledge will have to take over ;)

HTH,
Rainer

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