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Date:      Thu, 08 Dec 2022 16:39:07 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 268248] games/bsdgames: atc: fix plane allocation with only one remaining slot
Message-ID:  <bug-268248-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D268248

            Bug ID: 268248
           Summary: games/bsdgames: atc: fix plane allocation with only
                    one remaining slot
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: m.ne@gmx.net
                CC: jockl@pianojockl.org
                CC: jockl@pianojockl.org
             Flags: maintainer-feedback?(jockl@pianojockl.org)
 Attachment #238637 maintainer-approval?
             Flags:

Created attachment 238637
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D238637&action=
=3Dedit
bugfix

In a game with 26 planes, the last one to be allocated wouldn't be allocate=
d if
it was the only eligible one.

This was fixed almost 12 years ago in NetBSD (see
http://cvsweb.netbsd.org/bsdweb.cgi/src/games/atc/update.c?only_with_tag=3D=
MAIN#rev1.22)

The PORTREVISION bump might be somewhat excessive, but arguably the behavio=
ur
does change...

--=20
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