From owner-cvs-etc Thu Sep 8 13:42:06 1994 Return-Path: cvs-etc-owner Received: (from root@localhost) by freefall.cdrom.com (8.6.8/8.6.6) id NAA21035 for cvs-etc-outgoing; Thu, 8 Sep 1994 13:42:06 -0700 Received: from gndrsh.aac.dev.com (gndrsh.aac.dev.com [198.145.92.241]) by freefall.cdrom.com (8.6.8/8.6.6) with ESMTP id NAA21020; Thu, 8 Sep 1994 13:41:33 -0700 Received: (from rgrimes@localhost) by gndrsh.aac.dev.com (8.6.8/8.6.6) id NAA28326; Thu, 8 Sep 1994 13:41:39 -0700 From: "Rodney W. Grimes" Message-Id: <199409082041.NAA28326@gndrsh.aac.dev.com> Subject: Re: cvs commit: src/etc/mtree BSD.var.dist To: jkh@freefall.cdrom.com (Jordan K. Hubbard) Date: Thu, 8 Sep 1994 13:41:39 -0700 (PDT) Cc: ache@freefall.cdrom.com, adam@freefall.cdrom.com, alm@freefall.cdrom.com, ats@freefall.cdrom.com, bde@freefall.cdrom.com, csgr@freefall.cdrom.com, cvs-etc@freefall.cdrom.com, davidg@freefall.cdrom.com, dfr@freefall.cdrom.com, dyson@freefall.cdrom.com, gpalmer@freefall.cdrom.com, guido@freefall.cdrom.com, hsu@freefall.cdrom.com, jkh@freefall.cdrom.com, joerg@freefall.cdrom.com, julian@freefall.cdrom.com, jvh@freefall.cdrom.com, karl@freefall.cdrom.com, martin@freefall.cdrom.com, nate@freefall.cdrom.com, paul@freefall.cdrom.com, phk@freefall.cdrom.com, proven@freefall.cdrom.com, pst@freefall.cdrom.com, rgrimes@freefall.cdrom.com, rich@freefall.cdrom.com, se@freefall.cdrom.com, sean@freefall.cdrom.com, sef@freefall.cdrom.com, smace@freefall.cdrom.com, sos@freefall.cdrom.com, torstenb@freefall.cdrom.com, wollman@freefall.cdrom.com In-Reply-To: <199409081918.MAA18043@freefall.cdrom.com> from "Jordan K. Hubbard" at Sep 8, 94 12:18:55 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 781 Sender: cvs-etc-owner@freefall.cdrom.com Precedence: bulk > > jkh 94/09/08 12:18:54 > > Modified: etc/mtree BSD.var.dist > Log: > Add /var/games/phantasia to list of targets, as per Rod's earlier suggestion. > Submitted by: jkh > And now the real phone begins.... go rewrite games/phanasia/setup.c to take an optional -d "${DESTDIR}" so that make release works :-). And yes, it needs to handle the case of -d "" since DESTDIR may be null :-). Right now I have make release 99% done (the last 1% is always a bear) sans the games area due to lots of the above type problems. You may wish to go look and see how (*I think*) Chris D. fixed these all for NetBSD. -- Rod Grimes rgrimes@gndrsh.aac.dev.com Accurate Automation Company Custom computers for FreeBSD