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Date:      Tue, 25 Jan 2011 10:40:41 -0700
From:      Warner Losh <imp@bsdimp.com>
To:        freebsd-mips@FreeBSD.org
Subject:   Re: [PATCH] update sf_buf and uio for n64
Message-ID:  <4D3F0B19.4060907@bsdimp.com>
In-Reply-To: <AANLkTik%2BpMOxCaD70oZJPsmKa4mNCviZmzLhxe8wQR-y@mail.gmail.com>
References:  <AANLkTik%2BpMOxCaD70oZJPsmKa4mNCviZmzLhxe8wQR-y@mail.gmail.com>

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On 01/25/2011 06:48, Jayachandran C. wrote:
> This is one of the remaining pieces in n64 work from Juli's octeon
> branch. The attached patch updates the sf_buf code and uio_machdep.c
> in n64 compilation to use direct mapping.
>
> Planning to check this in later this week, if there are no objections.
>
> JC.
>
>
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I really like the uio_machdep.c.  I think it is good and can go in 
without further objection.

I like the idea of the n64 direct mapping of the sbufs.  That's a good 
optimization.  I get nervous when I see some code implemented in one 
place on one ifdef branch, and in a completely different file for 
another.  Is the gain in efficiency sufficient to justify this odd 
split?  If not, then having all the code in vm_machdep.c might make more 
sense.  If the gain is enough, then having a comment in vm_machdep.c 
pointing to sf_buf.h would be good to have as well... (that's assuming 
the simplifications suggested by Andrew Duane don't change the code 
distribution).

Warner



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