Date: Wed, 9 Oct 2002 12:38:33 -0700 (PDT) From: Nate Lawson <nate@root.org> To: Terry Lambert <tlambert2@mindspring.com> Cc: Mark Murray <mark@grondar.za>, current@freebsd.org Subject: Re: src/games bikeshed time. Message-ID: <Pine.BSF.4.21.0210091219220.14413-100000@root.org> In-Reply-To: <3DA47CC6.AE5F1FBF@mindspring.com>
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On Wed, 9 Oct 2002, Terry Lambert wrote: > On "tradition": > > I actually think the main reason for maintaining them is "nostalgia"; > most of us who learned how to program on shared computing resources > remember the games as one of the things that sparked our initial > interest in the computers. People who learned to program in this > environment, in college computer labs, at 3 AM, with 10 other people, > learned different lessons than the people who learned to program, all > alone, in the dark, on their own PC, in their parent's basement. Ah, yes. The all night hack was around long before eXtReMe programming. > Us > "old guys" would claim we learned better lessons: like how to play > nice with others. Or how to: rsh friendbox 'rm -f /tmp/.X11-unix/socket' right in the middle of an xtrek game. > That said... "rain" is a neat display hack. It's at least as good as > the ASCII art VGA library. I probably would not miss anything else, > or anything that wasn't multiplayer, very much, if at all... it looks > like an axeing may be in order. I can't remember, but there was some way to slow down a pseudo terminal -- stty baudrate isn't it. -Nate To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message
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