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Date:      Mon, 10 Mar 2008 17:51:46 +0100
From:      Hans Petter Selasky <hselasky@c2i.net>
To:        Alexander Leidinger <Alexander@leidinger.net>
Cc:        freebsd-hackers@freebsd.org, Robert Watson <rwatson@freebsd.org>, Julian Elischer <julian@elischer.org>
Subject:   Re: Documentation on writing a custom socket
Message-ID:  <200803101751.48055.hselasky@c2i.net>
In-Reply-To: <20080310105727.ah4y31sh40o04gw4@webmail.leidinger.net>
References:  <200803081133.02575.hselasky@c2i.net> <47D41160.9070901@elischer.org> <20080310105727.ah4y31sh40o04gw4@webmail.leidinger.net>

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ISDN can have more than 2-data channels per logical unit. There is something 
called E1 and T1 which has 30 and 24 B-channels respectivly per D-channel.

--HPS

On Monday 10 March 2008, Alexander Leidinger wrote:
> Quoting Julian Elischer <julian@elischer.org> (from Sun, 09 Mar 2008
>
> 09:33:36 -0700):
> > Hans Petter Selasky wrote:
> >> On Saturday 08 March 2008, Robert Watson wrote:
> >>> On Sat, 8 Mar 2008, Hans Petter Selasky wrote:
> >>>
> >>> For example, do you
> >>> anticipate using or even needing the routing facilities, and how might
> >>> you map ISDN telephony parts into the normal network stack
> >>> infrastructure of addresses, routing, interfaces, etc?
> >>
> >> Hi Robert,
> >>
> >> ISDN is very simple. In the ISDN world there is a term called TEI
> >> which is the Terminal Entity Identifier. This kind of like an IP
> >> address.
> >>
> >> Besides from the signalling there are 2 B-channels which can
> >> transport data or audio. One of my goals is to achive zero copy
> >> when moving data to/from an ISDN line and also in combination to
> >> Voice over IP. Currently data is moved through userland (Asterisk
> >> typically) which is usable in the short term, but in the long run I
> >>  want this extra copying removed. The idea is that I can route [IP]
> >>  packets (mbufs) through various filters in the kernel without the
> >> need for copy.
> >
> > Given the speed of ISDN connections, It is not worth doing zero copy
> > on ISDN unless you have more than 1000 of them,  which seems unlikely.
> > given a total throughput of 128000 b/s and the speed of current
> > hardware, the number of packets per second is probably not high
> > enough to make the difference even noticable.
>
> What about low-power embedded systems and a high count of small
> packets (VoIP)? Where do you draw the line between powerful enough and
> how do you chose this line?
>
> Bye,
> Alexander.





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