Date: Wed, 19 Mar 2008 03:38:48 +0300 (MSK) From: Dmitry Marakasov <amdmi3@amdmi3.ru> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/121847: [NEW PORT] games/glsfcave: Control a ribbon to avoid hitting walls Message-ID: <20080319003848.933A71702D@hades.panopticon> Resent-Message-ID: <200803190040.m2J0e3bR032288@freefall.freebsd.org>
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>Number: 121847 >Category: ports >Synopsis: [NEW PORT] games/glsfcave: Control a ribbon to avoid hitting walls >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Wed Mar 19 00:40:03 UTC 2008 >Closed-Date: >Last-Modified: >Originator: Dmitry Marakasov >Release: FreeBSD 7.0-RELEASE i386 >Organization: >Environment: System: FreeBSD hades.panopticon 7.0-RELEASE FreeBSD 7.0-RELEASE #5: Fri Mar 14 14:26:43 MSK 2008 root@hades.panopticon:/usr/obj/usr/src/sys/HADES i386 >Description: GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ >How-To-Repeat: >Fix: --- glsfcave-1.0.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # glsfcave # glsfcave/distinfo # glsfcave/Makefile # glsfcave/pkg-descr # echo c - glsfcave mkdir -p glsfcave > /dev/null 2>&1 echo x - glsfcave/distinfo sed 's/^X//' >glsfcave/distinfo << 'END-of-glsfcave/distinfo' XMD5 (glsfcave-1.0.tar.bz2) = ff0f7897c1c6366ed41cf59fde4efed5 XSHA256 (glsfcave-1.0.tar.bz2) = 778655f28452d104fcb3b23b48938b2d1a52076be464f0c658a165f89821f6e9 XSIZE (glsfcave-1.0.tar.bz2) = 4017 END-of-glsfcave/distinfo echo x - glsfcave/Makefile sed 's/^X//' >glsfcave/Makefile << 'END-of-glsfcave/Makefile' X# New ports collection makefile for: glsfcave X# Date created: 19 Mar 2008 X# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru> X# X# $FreeBSD$ X# X XPORTNAME= glsfcave XPORTVERSION= 1.0 XCATEGORIES= games XMASTER_SITES= http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ \ X http://www.amdmi3.ru/distfiles/ XMASTER_SITE_SUBDIR= ${PORTNAME} X XMAINTAINER= amdmi3@amdmi3.ru XCOMMENT= Control a ribbon to avoid hitting walls X XLIB_DEPENDS= glut.4:${PORTSDIR}/graphics/libglut X XUSE_BZIP2= yes XUSE_GL= yes X XWRKSRC= ${WRKDIR}/${PORTNAME} X XPORTDOCS= README XPLIST_FILES= bin/glsfcave X Xdo-build: X cd ${WRKSRC} && ${CC} -o glsfcave main.c -I${LOCALBASE}/include \ X -L${LOCALBASE}/lib -lglut -lGL -lGLU X Xdo-install: X ${INSTALL_PROGRAM} ${WRKSRC}/glsfcave ${PREFIX}/bin X X.if !defined(NOPORTDOCS) X ${MKDIR} ${DOCSDIR} X.for f in ${PORTDOCS} X ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR} X.endfor X.endif X X.include <bsd.port.mk> END-of-glsfcave/Makefile echo x - glsfcave/pkg-descr sed 's/^X//' >glsfcave/pkg-descr << 'END-of-glsfcave/pkg-descr' XGLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is Xa game where the player controls a ribbon to avoid hitting walls. X XYou have only one control: when you hold the mouse button, the Xribbon goes up. Otherwise the ribbon goes down. X XThe game uses OpenGL for drawing two-dimensional frames. This is Xfor portability(for MacOS X) and to offload CPU. X XWWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ END-of-glsfcave/pkg-descr exit --- glsfcave-1.0.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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