Date: Thu, 20 Jul 2023 14:59:08 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 272623] games/openttd: never uses sdl2 when built in clean environment Message-ID: <bug-272623-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D272623 Bug ID: 272623 Summary: games/openttd: never uses sdl2 when built in clean environment Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: danfe@FreeBSD.org Reporter: mc@jscc.ru Assignee: danfe@FreeBSD.org Flags: maintainer-feedback?(danfe@FreeBSD.org) Created attachment 243505 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D243505&action= =3Dedit Options to select SDL version manually games/openttd/Makefile checks for installed SDL2 and use it if found, SDL 1= .2 is used otherwise. When built in the clean environment (e.g. using ports-mgmt/synth), SDL2 is never found, and SDL 1.2 is used. So one can't build OpenTTD with SDL2 in t= he package-building system. It is possible to use the port's options to force using sdl or sdl2, or lea= ve default autodetection intact. --=20 You are receiving this mail because: You are the assignee for the bug.=
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