From owner-freebsd-multimedia Mon Dec 18 1:25:52 2000 From owner-freebsd-multimedia@FreeBSD.ORG Mon Dec 18 01:25:50 2000 Return-Path: Delivered-To: freebsd-multimedia@freebsd.org Received: from server.intra.blender.nl (nan.iae.nl [212.61.24.44]) by hub.freebsd.org (Postfix) with ESMTP id 5025337B400 for ; Mon, 18 Dec 2000 01:25:49 -0800 (PST) Received: (from hans@localhost) by server.intra.blender.nl (8.9.3/8.8.8) id KAA88051; Mon, 18 Dec 2000 10:25:33 +0100 (CET) From: Hans Lambermont Date: Mon, 18 Dec 2000 10:25:33 +0100 To: "Daniel O'Connor" Cc: multimedia@FreeBSD.ORG, Janco Verduin , Frank van Beek Subject: Re: Multiple invocations of /dev/snd ? Message-ID: <20001218102533.B87785@server.intra.blender.nl> References: <20001218030017.A70414@wop21.wop.wtb.tue.nl> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 1.0pre2i In-Reply-To: Sender: owner-freebsd-multimedia@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org Daniel O'Connor wrote: > On 18-Dec-00 Karel J. Bosschaart wrote: > > for sound output. In xmms I enabled the esd output plugin, while I > > compiled a recent port of mpg123 with esound support. As long as > > your sound application talks to esd, it can play several sounds at > > the same time. > > The only problem with esd is the ludicrous amount of buffering it does > :-/ Those dinky visualisations look very odd when they're lagged by ~1 > second :) Aiee, that makes it unuseable for games too. There should be a control to limit the buffering. Perhaps there already is (I don't know the esd api). Btw, are there esd alternatives ? And if so, is one clearly becoming the de-facto standard, or are they even ? Hans Lambermont -- ir Hans Lambermont hans@blender.nl +31(0)40 2501229 Not A Number, Meerenakkerplein 11, 5652 BJ Eindhoven, the Netherlands Blender, free 3D software for the new millennium http://www.blender.nl To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message