Date: Tue, 13 May 2003 08:34:00 +0200 From: "Miguel Mendez" <flynn@energyhq.es.eu.org> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/52149: [Maintainer Update] games/scummvm to 0.4.0 Message-ID: 1052807640@isengard.energyhq.es.eu.org Resent-Message-ID: <200305130640.h4D6e7Oh023729@freefall.freebsd.org>
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>Number: 52149 >Category: ports >Synopsis: [Maintainer Update] games/scummvm to 0.4.0 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: maintainer-update >Submitter-Id: current-users >Arrival-Date: Mon May 12 23:40:07 PDT 2003 >Closed-Date: >Last-Modified: >Originator: Miguel Mendez >Release: FreeBSD 5.1-BETA i386 >Organization: >Environment: System: FreeBSD isengard.energyhq.es.eu.org 5.1-BETA FreeBSD 5.1-BETA #0: Sat May 10 19:56:35 CEST 2003 root@isengard.energyhq.es.eu.org:/usr/obj/usr/src/sys/ISENGARD i386 >Description: The following is an overview of what's new in 0.4.0: * Curse of Monkey Island (comi) support (experimental) * Added support for the EGA versions of Loom, Monkey Island and Indy3 * Improved music support in Indy3 and the floppy versions of Monkey Island * Many Simon the Sorcerer 1 & 2 improvements and fixes * Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything (in fact it is disabled in the 0.4.0 release, but you can get it by compiling ScummVM yourself). * Even more pre-alpha support for enhanced versions of V2 SCUMM games (Maniac Mansion and Zak) * Preliminary support for early Humongous Entertainment titles (very experimental) * New debug console and several GUI/Launcher enhancements * New Save/Load code (easier to expand while retaining compatibility) * Dreamcast port now works with new games added for 0.3.0b * New official PalmOS port * Various minor and not so minor SCUMM game fixes * Large memory leak fixed for The Dig/COMI * SMUSH code optimised, frame dropping added for slower machines * Code cleanups >How-To-Repeat: >Fix: --- scummvm.diff begins here --- diff -ruN scummvm.old/Makefile scummvm/Makefile --- scummvm.old/Makefile Sat Apr 12 22:23:25 2003 +++ scummvm/Makefile Tue May 13 08:27:51 2003 @@ -6,21 +6,19 @@ # PORTNAME= scummvm -PORTVERSION= 0.3.0b -PORTREVISION= 1 +PORTVERSION= 0.4.0 CATEGORIES= games emulators MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= ${PORTNAME} -DISTNAME= ${PORTNAME}_${PORTVERSION}-src -MAINTAINER= flynn@energyhq.homeip.net +MAINTAINER= flynn@energyhq.es.eu.org COMMENT= Free implementation of LucasArts S.C.U.M.M. interpreter LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \ mad.1:${PORTSDIR}/audio/mad +USE_BZIP2= yes USE_GMAKE= yes -WRKSRC= ${WRKDIR}/${PORTNAME}-0.3.0 GNU_CONFIGURE= yes USE_REINPLACE= yes diff -ruN scummvm.old/distinfo scummvm/distinfo --- scummvm.old/distinfo Wed Jan 1 22:32:43 2003 +++ scummvm/distinfo Tue May 13 08:18:26 2003 @@ -1 +1 @@ -MD5 (scummvm_0.3.0b-src.tar.gz) = 2192a22fb40f7c63c4f6f862ad60897c +MD5 (scummvm-0.4.0.tar.bz2) = 590bd433171489cb874bbd686b296fe1 --- scummvm.diff ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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