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Date:      Tue, 11 Apr 2006 03:23:55 GMT
From:      Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
To:        freebsd-gnats-submit@FreeBSD.org
Subject:   ports/95608: [MAINTAINER] games/glest: update to 2.0.0
Message-ID:  <200604110323.k3B3Nt17091166@www.freebsd.org>
Resent-Message-ID: <200604110330.k3B3UHXt002214@freefall.freebsd.org>

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>Number:         95608
>Category:       ports
>Synopsis:       [MAINTAINER] games/glest: update to 2.0.0
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          maintainer-update
>Submitter-Id:   current-users
>Arrival-Date:   Tue Apr 11 03:30:16 GMT 2006
>Closed-Date:
>Last-Modified:
>Originator:     Jose Alonso Cardenas Marquez
>Release:        FreeBSD 6.1-RC i386
>Organization:
BSDPeru (http://www.bsd.org.pe)
>Environment:
FreeBSD HellFire.BSD.org.pe 6.1-RC FreeBSD 6.1-RC #0: Sun Apr  9 02:54:32 PET
>Description:
- Update to 2.0.0
- I separeted glest port to glest and glest-data ports, please see PR/95607

Glest 2.0.0 has been released, this version includes loads of new features:

- New Magic units: 
	- Tower of Souls: Air defense building, attacks air only
	- Golem: Defensive unit, needs EP to walk, can't attack air
	- Daemon giant: Heavy melee unit
	- Drake rider: Light ranged unit 
- New Tech units:
	- Aerodrome: Building for producing air units
	- Air ballista: Air defense building, attacks air only
	- Rider: Fast medium unit
	- Ornithopter: Light air unit
	- Airship: Heavy air unit, can't attack air
- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Shared vision between allies
- New particle blending
- Felix and Matze added to the credits
- Players now start on the location indicated in the game settings menu
- Score system
- HTML documentation
- Increased projectile accuracy
- Optimized particle rendering
- Loads of balance changes
>How-To-Repeat:

>Fix:
--- glest-2.0.0.patch begins here ---
diff -ruN --exclude=CVS /usr/ports/games/glest/Makefile /usr/ports/games/glest-new/Makefile
--- /usr/ports/games/glest/Makefile	Mon Jan  2 19:14:11 2006
+++ /usr/ports/games/glest-new/Makefile	Mon Apr 10 21:09:09 2006
@@ -6,13 +6,12 @@
 #
 
 PORTNAME=	glest
-PORTVERSION=	1.2.1.2
-PORTREVISION=	1
+PORTVERSION=	2.0.0
 CATEGORIES=	games
 MASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
 MASTER_SITE_SUBDIR=	${PORTNAME}
-DISTFILES=	${PORTNAME}_source_${PORTVERSION}${EXTRACT_SUFX} \
-		${PORTNAME}_data_1.2.1${EXTRACT_SUFX}
+DISTNAME=	${PORTNAME}_source_${PORTVERSION}
+DIST_SUBDIR=	${PORTNAME}
 
 MAINTAINER=	acardenas@bsd.org.pe
 COMMENT=	Free 3d real-time customizable strategy game
@@ -21,8 +20,8 @@
 		vorbis.3:${PORTSDIR}/audio/libvorbis \
 		openal.0:${PORTSDIR}/audio/openal
 BUILD_DEPENDS=	jam:${PORTSDIR}/devel/jam
+RUN_DEPENDS=	${X11BASE}/lib/${PORTNAME}/configuration.xml:${PORTSDIR}/games/glest-data
 
-USE_REINPLACE=	yes
 USE_X_PREFIX=	yes
 USE_AUTOTOOLS=	automake:15:env autoconf:259:env
 USE_ZIP=	yes
@@ -35,22 +34,20 @@
 CONFIGURE_ENV=		CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
 			LIBS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}"
 
-WRKSRC=		${WRKDIR}/${PORTNAME}_source_${PORTVERSION}
-
-GLESTDIRE=	${PREFIX}/lib/${PORTNAME}
+GLESTDIRE=	lib/${PORTNAME}
 
+PLIST_SUB=	GLESTDIRE=${GLESTDIRE}
 SUB_FILES=	glest-wrapper
 
 .include <bsd.port.pre.mk>
 
 .if ${OSVERSION} < 500000
-IGNORE=	"does not build on 4.x"
+IGNORE=	does not build on 4.x
 .endif
 
 post-extract:
 	@${FIND} -E ${WRKDIR} -type f -iregex ".*\.(c|cpp|h|txt|sh|ac|sub|ini|m4|jam|guess|rpath)" \
 		-print0 | ${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//'
-	@${RM} ${WRKDIR}/${PORTNAME}_game/glest.ini
 
 post-patch:
 	@${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \
@@ -70,24 +67,16 @@
 do-install:
 .if !defined(NOPORTDOCS)
 	@${MKDIR} ${DOCSDIR}
-	${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/license.txt ${DOCSDIR}/license-data.txt
-	${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/readme.txt ${DOCSDIR}
 	${INSTALL_DATA} ${WRKSRC}/docs/license.txt ${DOCSDIR}/license-game.txt
 .endif
-	@${RM} ${WRKDIR}/${PORTNAME}_game/license.txt
-	@${RM} ${WRKDIR}/${PORTNAME}_game/readme.txt
-	@${MKDIR} ${GLESTDIRE}
-	@${INSTALL_PROGRAM} ${WRKSRC}/glest ${GLESTDIRE}
-	@${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${GLESTDIRE}
-	@${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest
-	@cd ${WRKDIR}/${PORTNAME}_game && \
-		${FIND} * -type d -exec ${MKDIR} "${GLESTDIRE}/{}" \; && \
-		${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${GLESTDIRE}/{}" \;
+	${MKDIR} ${PREFIX}/${GLESTDIRE}
+	${INSTALL_PROGRAM} ${WRKSRC}/glest ${PREFIX}/${GLESTDIRE}
+	${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${PREFIX}/${GLESTDIRE}
+	${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest
 
 post-install:
-	@${CHMOD} 666 ${GLESTDIRE}/glest.log
 	@${ECHO_MSG}
-	@${ECHO_MSG} "* Configuration file ${GLESTDIRE}/glest.ini"
+	@${ECHO_MSG} "* Configuration file ${PREFIX}/${GLESTDIRE}/glest.ini"
 	@${ECHO_MSG}
 
 .include <bsd.port.post.mk>
diff -ruN --exclude=CVS /usr/ports/games/glest/distinfo /usr/ports/games/glest-new/distinfo
--- /usr/ports/games/glest/distinfo	Thu Dec 29 01:26:25 2005
+++ /usr/ports/games/glest-new/distinfo	Mon Apr 10 19:44:07 2006
@@ -1,6 +1,3 @@
-MD5 (glest_source_1.2.1.2.zip) = 7a8f3fe40bb6591b81fe6bc175f3bde3
-SHA256 (glest_source_1.2.1.2.zip) = 462961ab562ac54e6b4535cd01f12d80ebbb83e15c883d7c9d09d456d3bdd1c0
-SIZE (glest_source_1.2.1.2.zip) = 491053
-MD5 (glest_data_1.2.1.zip) = 8594fa6d77685ec09d50174ded722f71
-SHA256 (glest_data_1.2.1.zip) = fac6280d4ac7a718b1acb419d72323b5ef9f949989b62fbb56f439f5451cebae
-SIZE (glest_data_1.2.1.zip) = 50989648
+MD5 (glest/glest_source_2.0.0.zip) = f7716da7a044dbe108c619b0f52621bb
+SHA256 (glest/glest_source_2.0.0.zip) = 4dea296c6b3ee0757551eb1a71f00674f5cf2df6095dec6922afb39b42df30d8
+SIZE (glest/glest_source_2.0.0.zip) = 503892
diff -ruN --exclude=CVS /usr/ports/games/glest/files/glest-wrapper.in /usr/ports/games/glest-new/files/glest-wrapper.in
--- /usr/ports/games/glest/files/glest-wrapper.in	Mon Oct 31 04:27:10 2005
+++ /usr/ports/games/glest-new/files/glest-wrapper.in	Mon Apr 10 19:42:22 2006
@@ -1,7 +1,4 @@
 #!/bin/sh
 
-# Prevent et from resetting unsafe settings to their default value (see
-# http://www.splashdamage.com/forums/viewtopic.php?t=3883&highlight=pid).
-
 cd %%PREFIX%%/lib/glest || exit 1
 exec ./glest "$@"
diff -ruN --exclude=CVS /usr/ports/games/glest/pkg-plist /usr/ports/games/glest-new/pkg-plist
--- /usr/ports/games/glest/pkg-plist	Thu Dec 29 01:26:25 2005
+++ /usr/ports/games/glest-new/pkg-plist	Mon Apr 10 21:29:11 2006
@@ -1,1214 +1,6 @@
 bin/glest
-lib/glest/configuration.xml
-lib/glest/data/core/faction_textures/faction0.tga
-lib/glest/data/core/faction_textures/faction1.tga
-lib/glest/data/core/faction_textures/faction2.tga
-lib/glest/data/core/faction_textures/faction3.tga
-lib/glest/data/core/menu/about_models/character0.g3d
-lib/glest/data/core/menu/about_models/character1.g3d
-lib/glest/data/core/menu/about_models/character2.g3d
-lib/glest/data/core/menu/about_models/character3.g3d
-lib/glest/data/core/menu/about_models/character4.g3d
-lib/glest/data/core/menu/about_models/texture_archer.tga
-lib/glest/data/core/menu/about_models/texture_battle_mage.tga
-lib/glest/data/core/menu/about_models/texture_mage_worker.tga
-lib/glest/data/core/menu/about_models/texture_mapa #1.tga
-lib/glest/data/core/menu/about_models/texture_swordman.tga
-lib/glest/data/core/menu/about_models/texture_worker.tga
-lib/glest/data/core/menu/about_models/tree1.g3d
-lib/glest/data/core/menu/main_model/menu_main.g3d
-lib/glest/data/core/menu/main_model/texture_castle.tga
-lib/glest/data/core/menu/main_model/texture_grass.tga
-lib/glest/data/core/menu/main_model/texture_mage_tower.tga
-lib/glest/data/core/menu/main_model/texture_mapa #19.tga
-lib/glest/data/core/menu/main_model/texture_skull.tga
-lib/glest/data/core/menu/main_model/texture_tree1.tga
-lib/glest/data/core/menu/main_model/texture_tree2.tga
-lib/glest/data/core/menu/music/intro_music.ogg
-lib/glest/data/core/menu/music/menu_music.ogg
-lib/glest/data/core/menu/sound/click_a.wav
-lib/glest/data/core/menu/sound/click_b.wav
-lib/glest/data/core/menu/sound/click_c.wav
-lib/glest/data/core/menu/sound/click_d.wav
-lib/glest/data/core/menu/textures/back.tga
-lib/glest/data/core/menu/textures/button_big.tga
-lib/glest/data/core/menu/textures/button_small.tga
-lib/glest/data/core/menu/textures/custom_texture.tga
-lib/glest/data/core/menu/textures/logo.tga
-lib/glest/data/core/menu/textures/water.tga
-lib/glest/data/core/menu/menu.xml
-lib/glest/data/core/misc_textures/fire_particle.tga
-lib/glest/data/core/misc_textures/snow_particle.tga
-lib/glest/data/core/misc_textures/water_splash.tga
-lib/glest/data/core/water_sounds/water0.wav
-lib/glest/data/core/water_sounds/water1.wav
-lib/glest/data/core/water_sounds/water2.wav
-lib/glest/data/core/water_sounds/water3.wav
-lib/glest/data/core/water_sounds/water4.wav
-lib/glest/data/core/water_sounds/water5.wav
-lib/glest/data/lang/english.lng
-lib/glest/data/lang/espaņol.lng
-lib/glest/data/lang/galego.lng
-lib/glest/glest
-lib/glest/glest.ico
-lib/glest/glest.ini
-lib/glest/glest.log
-lib/glest/glest.url
-lib/glest/maps/four_rivers.gbm
-lib/glest/maps/in_the_forest.gbm
-lib/glest/maps/island_siege.gbm
-lib/glest/maps/one_on_one.gbm
-lib/glest/maps/riverside.gbm
-lib/glest/maps/the_island.gbm
-lib/glest/maps/the_ruins.gbm
-lib/glest/screens/screen0.tga
-lib/glest/techs/magitech/factions/magic/music/music_magic.ogg
-lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_ice_nova.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_particle.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_static_fire.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_cancel.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_hold.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_move.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_stop.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage/models/archmage_attacking.g3d
-lib/glest/techs/magitech/factions/magic/units/archmage/models/archmage_dying.g3d
-lib/glest/techs/magitech/factions/magic/units/archmage/models/archmage_standing.g3d
-lib/glest/techs/magitech/factions/magic/units/archmage/models/archmage_walking.g3d
-lib/glest/techs/magitech/factions/magic/units/archmage/models/texture_archmage.tga
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack3.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack4.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack5.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack6.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_ack7.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack11.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack12.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack13.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack15.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack16.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack17.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack18.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack19.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack20.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack21.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack22.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack23.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack24.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack3.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack4.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack6.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_attack8.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_die1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_die2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_hit1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_hit2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_hit3.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_hit4.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_select1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_select2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_select3.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_select4.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/sounds/archmage_select5.wav
-lib/glest/techs/magitech/factions/magic/units/archmage/archmage.xml
-lib/glest/techs/magitech/factions/magic/units/archmage/fire_splash.xml
-lib/glest/techs/magitech/factions/magic/units/archmage/particle_proj.xml
-lib/glest/techs/magitech/factions/magic/units/archmage/particle_splash.xml
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/images/archmage_tower.bmp
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/models/archmage_tower.g3d
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/models/texture_archmage_tower.tga
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall1.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall2.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall3.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall4.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall5.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_building_fall6.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds/magic_click.wav
-lib/glest/techs/magitech/factions/magic/units/archmage_tower/archmage_tower.xml
-lib/glest/techs/magitech/factions/magic/units/battlemage/images/battlemage.bmp
-lib/glest/techs/magitech/factions/magic/units/battlemage/images/battlemage_fire_bolt.bmp
-lib/glest/techs/magitech/factions/magic/units/battlemage/images/battlemage_particle.bmp
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/battlemage_attacking.g3d
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/battlemage_dying.g3d
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/battlemage_morphing.g3d
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/battlemage_standing.g3d
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/battlemage_walking.g3d
-lib/glest/techs/magitech/factions/magic/units/battlemage/models/texture_battle_mage.tga
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack1.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack10.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack2.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack3.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack4.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack5.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack6.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack7.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack8.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_ack9.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack1.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack2.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack3.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack4.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack5.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack6.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack7.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_attack8.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_die1.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_die2.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_die3.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_hit1.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_hit2.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_hit3.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_hit4.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_select1.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_select10.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_select11.wav
-lib/glest/techs/magitech/factions/magic/units/battlemage/sounds/battlemage_select12.wav
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-@dirrm lib/glest/techs/magitech/factions/magic/upgrades
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner_guild/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner_guild/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner_guild
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/summoner
-@dirrm lib/glest/techs/magitech/factions/magic/units/magic_armor/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/magic_armor/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/magic_armor/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/magic_armor
-@dirrm lib/glest/techs/magitech/factions/magic/units/mage_tower/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/mage_tower/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/mage_tower/destruction_models
-@dirrm lib/glest/techs/magitech/factions/magic/units/mage_tower/construction_models
-@dirrm lib/glest/techs/magitech/factions/magic/units/mage_tower
-@dirrm lib/glest/techs/magitech/factions/magic/units/library/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/library/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/library
-@dirrm lib/glest/techs/magitech/factions/magic/units/initiate/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/initiate/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/initiate/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/initiate
-@dirrm lib/glest/techs/magitech/factions/magic/units/energy_source/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/energy_source/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/energy_source
-@dirrm lib/glest/techs/magitech/factions/magic/units/dragon/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/dragon/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/dragon/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/dragon
-@dirrm lib/glest/techs/magitech/factions/magic/units/daemon/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/daemon/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/daemon/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/daemon
-@dirrm lib/glest/techs/magitech/factions/magic/units/battlemage/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/battlemage/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/battlemage/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/battlemage
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage_tower/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage_tower/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage_tower/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage_tower
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage/sounds
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage/models
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage/images
-@dirrm lib/glest/techs/magitech/factions/magic/units/archmage
-@dirrm lib/glest/techs/magitech/factions/magic/units
-@dirrm lib/glest/techs/magitech/factions/magic/music
-@dirrm lib/glest/techs/magitech/factions/magic
-@dirrm lib/glest/techs/magitech/factions
-@dirrm lib/glest/techs/magitech
-@dirrm lib/glest/techs
-@dirrm lib/glest/screens
-@dirrm lib/glest/maps
-@dirrm lib/glest/data/lang
-@dirrm lib/glest/data/core/water_sounds
-@dirrm lib/glest/data/core/misc_textures
-@dirrm lib/glest/data/core/menu/textures
-@dirrm lib/glest/data/core/menu/sound
-@dirrm lib/glest/data/core/menu/music
-@dirrm lib/glest/data/core/menu/main_model
-@dirrm lib/glest/data/core/menu/about_models
-@dirrm lib/glest/data/core/menu
-@dirrm lib/glest/data/core/faction_textures
-@dirrm lib/glest/data/core
-@dirrm lib/glest/data
-@dirrm lib/glest
-%%PORTDOCS%%@dirrm %%DOCSDIR%%
+%%PORTDOCS%%@dirrmtry %%DOCSDIR%%
+@dirrmtry %%GLESTDIRE%%
--- glest-2.0.0.patch ends here ---

>Release-Note:
>Audit-Trail:
>Unformatted:



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