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Date:      Mon, 16 Apr 2001 18:20:02 +0930 (CST)
From:      mark@kyne.com.au
To:        FreeBSD-gnats-submit@freebsd.org
Subject:   ports/26609: New port: games/xsc: A vector graphics space shoot'em up game
Message-ID:  <200104160850.f3G8o2P03896@aeris.kyne.com.au>

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>Number:         26609
>Category:       ports
>Synopsis:       New port: games/xsc: A vector graphics space shoot'em up game
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Mon Apr 16 01:50:01 PDT 2001
>Closed-Date:
>Last-Modified:
>Originator:     Mark Pulford
>Release:        FreeBSD 4.2-STABLE i386
>Organization:
none
>Environment:

>Description:

Xsc is a clone of the old vector graphics video game Star Castle by
Cinematronics. The object is to destroy the enemy ship, destroying its
protective rings first while dodging various buzzers and fireballs
sent to destroy you.

>How-To-Repeat:

>Fix:
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	xsc
#	xsc/Makefile
#	xsc/distinfo
#	xsc/pkg-comment
#	xsc/pkg-descr
#	xsc/pkg-plist
#
echo c - xsc
mkdir -p xsc > /dev/null 2>&1
echo x - xsc/Makefile
sed 's/^X//' >xsc/Makefile << 'END-of-xsc/Makefile'
X# New ports collection makefile for:	xsc
X# Date created:			Apr 16, 2001
X# Whom:				Mark Pulford <mark@kyne.com.au>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	xsc
XPORTVERSION=	1.3
XCATEGORIES=	games
XMASTER_SITES=	http://www.panix.com/~mbh/xsc/
X
XMAINTAINER=	mark@kyne.com.au
X
XUSE_X_PREFIX=	yes
XGNU_CONFIGURE=	yes
XCONFIGURE_ENV=	CPPFLAGS="${CPPFLAGS} -I${X11BASE}/include" LDFLAGS="${LDFLAGS} -L${X11BASE}/lib"
X
X.include <bsd.port.mk>
END-of-xsc/Makefile
echo x - xsc/distinfo
sed 's/^X//' >xsc/distinfo << 'END-of-xsc/distinfo'
XMD5 (xsc-1.3.tar.gz) = 4b9c605dc94369f5ab93cfd921c70e85
END-of-xsc/distinfo
echo x - xsc/pkg-comment
sed 's/^X//' >xsc/pkg-comment << 'END-of-xsc/pkg-comment'
XA vector graphics space shoot'em up game
END-of-xsc/pkg-comment
echo x - xsc/pkg-descr
sed 's/^X//' >xsc/pkg-descr << 'END-of-xsc/pkg-descr'
XXsc is a clone of the old vector graphics video game Star Castle by
XCinematronics. The object is to destroy the enemy ship, destroying its
Xprotective rings first while dodging various buzzers and fireballs
Xsent to destroy you.
X
XKeys:
XD	turn counter-clockwise
XF	turn clockwise
XJ	thrust
XK	fire laser
XP	pause
XQ	quit
Xspace	new game
X
XWWW: http://www.panix.com/~mbh/projects.html
END-of-xsc/pkg-descr
echo x - xsc/pkg-plist
sed 's/^X//' >xsc/pkg-plist << 'END-of-xsc/pkg-plist'
Xbin/xsc
END-of-xsc/pkg-plist
exit

>Release-Note:
>Audit-Trail:
>Unformatted:

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