Date: Tue, 6 Apr 2021 12:01:07 GMT From: Piotr Kubaj <pkubaj@FreeBSD.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org Subject: git: 21173a456111 - main - devel/godot: actually stop using builtin libpng Message-ID: <202104061201.136C17KZ006459@gitrepo.freebsd.org>
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The branch main has been updated by pkubaj: URL: https://cgit.FreeBSD.org/ports/commit/?id=21173a4561118abf9578cb0a7320651cef6ab27c commit 21173a4561118abf9578cb0a7320651cef6ab27c Author: Piotr Kubaj <pkubaj@FreeBSD.org> AuthorDate: 2021-04-06 12:01:29 +0000 Commit: Piotr Kubaj <pkubaj@FreeBSD.org> CommitDate: 2021-04-06 12:01:29 +0000 devel/godot: actually stop using builtin libpng platform/x11/detect.py actually forces builtin libpng if builtin freetype or zlib is used. Use the system ones. This also fixes build on powerpc64le, since builtin libpng is not built with VSX. PR: 254703 Approved by: FreeBSD@ShaneWare.Biz (maintainer) --- devel/godot/Makefile | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/devel/godot/Makefile b/devel/godot/Makefile index 69fe4bf8a4c4..a1b34f32fb6b 100644 --- a/devel/godot/Makefile +++ b/devel/godot/Makefile @@ -3,6 +3,7 @@ PORTNAME= godot DISTVERSION= 3.2.3 +PORTREVISION= 1 DISTVERSIONSUFFIX= -stable CATEGORIES= devel games @@ -28,7 +29,8 @@ USE_GL= gl glew glu USE_GITHUB= yes GH_ACCOUNT= godotengine -MAKE_ARGS+= platform=x11 builtin_libpng=False verbose=True +MAKE_ARGS+= platform=x11 builtin_libpng=False \ + builtin_freetype=False builtin_zlib=False verbose=True MAKE_ARGS+= ${MAKE_ARGS_${CHOSEN_COMPILER_TYPE}} MAKE_ARGS_clang= use_llvm=True use_lld=True CXXFLAGS_i386= ${CXXFLAGS_i386_${CHOSEN_COMPILER_TYPE}}
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