From owner-cvs-all@FreeBSD.ORG Wed Jun 16 02:26:33 2004 Return-Path: Delivered-To: cvs-all@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 1E84816A4CE; Wed, 16 Jun 2004 02:26:33 +0000 (GMT) Received: from repoman.freebsd.org (repoman.freebsd.org [216.136.204.115]) by mx1.FreeBSD.org (Postfix) with ESMTP id 18FE243D58; Wed, 16 Jun 2004 02:26:33 +0000 (GMT) (envelope-from edwin@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.12.11/8.12.11) with ESMTP id i5G2Q1Vu054425; Wed, 16 Jun 2004 02:26:01 GMT (envelope-from edwin@repoman.freebsd.org) Received: (from edwin@localhost) by repoman.freebsd.org (8.12.11/8.12.11/Submit) id i5G2Q1tc054424; Wed, 16 Jun 2004 02:26:01 GMT (envelope-from edwin) Message-Id: <200406160226.i5G2Q1tc054424@repoman.freebsd.org> From: Edwin Groothuis Date: Wed, 16 Jun 2004 02:26:01 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Subject: cvs commit: ports/games/bomberclone Makefile distinfo pkg-plist X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.1 Precedence: list List-Id: CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Wed, 16 Jun 2004 02:26:33 -0000 edwin 2004-06-16 02:26:01 UTC FreeBSD ports repository Modified files: games/bomberclone Makefile distinfo pkg-plist Log: Update to bomberclone version 0.11.3 Major Changes visible for the user/player: - second local player: You can now play with a two players on one computer. This works in networks games (host and client side) as well as in single games. - in game menu: If you press during a game ESC you'll get a menu with some buttons, pressing ESC again takes you back into the game. - passwort protection for games: I think that says everything, you can protect your games with a passwort. - Kicking Players from the game: You can kick players from the game. (only the host can) - Own Keymap: The player can redefine the keyboard settings, for both local players. Major Changed inside the game: - menu handling: it is possible to create one menu out of another one. I don't need anymore to delete and create every menu again. It alowes me to greate the "In-Game Menu". Revision Changes Path 1.14 +1 -2 ports/games/bomberclone/Makefile 1.11 +2 -2 ports/games/bomberclone/distinfo 1.9 +9 -0 ports/games/bomberclone/pkg-plist