Date: Thu, 10 May 2007 08:46:56 -0700 From: Gary Kline <kline@tao.thought.org> To: Tom Evans <tevans.uk@googlemail.com> Cc: Eric Crist <mnslinky@gmail.com>, Gary Kline <kline@tao.thought.org>, Garrett Cooper <youshi10@u.washington.edu>, FreeBSD Mailing List <freebsd-questions@freebsd.org> Subject: Re: WOW! {Or Holy whatever} Message-ID: <20070510154656.GA58101@thought.org> In-Reply-To: <1178805465.1231.33.camel@zoot.mintel.co.uk> References: <20070509220908.GA50232@thought.org> <20070509230946.GA50585@thought.org> <F87B8C94-1473-4EB7-9DC2-6432D3F036E7@gmail.com> <20070510013453.GA52298@thought.org> <5CA2CC6B-72B6-46A1-9712-E258CFB4EB11@gmail.com> <4642A7F9.8070707@u.washington.edu> <1178805465.1231.33.camel@zoot.mintel.co.uk>
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On Thu, May 10, 2007 at 02:57:45PM +0100, Tom Evans wrote: > On Wed, 2007-05-09 at 22:04 -0700, Garrett Cooper wrote: [[ ... ]] > > purchase a card he should purchase an nVidia card. It's the only brand > > with OpenGL support properly enabled in Linux and FreeBSD. 5000-6000 > > series would be sufficient. > > -Garrett > > DVI comes in 3 (almost 4) flavours, DVI-D (digital data only), DVI-A > (Analogue data only) and DVI-I (Integrated, both analogue and digital). > The almost flavour is DVI-D dual-link, which carries more data than > DVI-D (twice as much, who'd-a-thunk..) > > DVI cables can be any of the three types, the difference being which > pins are hooked up. Most cables support the full pin-out, and therefore > all the flavours. Well, I just googled a site on these cables and have a wee-bit-better grasp. These cables are used for the new HDTV sets and flat-pannels. ... > > All graphics cards these days output either DVI-D dual-link, or DVI-I, > depending upon the resolution you ask the graphics card to display. > DVI-I can be converted to a VGA DSUB using a simple dongle. Any card > that comes with a DVI port also comes with the dongle. Until I get rid of my 19" tube for a flat-panel [RSN!], the DVI-I with an HD15 adaptor sounds right. > > I'd also recommend an nvidia card. The amount of memory available on a > card limits the amount of 3D textures that can be loaded onto the card. > If you aren't worried about gaming or 3D, then even a 32MB card should > be able to handle two double buffered 1600x1200 displays. A 128 MB card > will perform the same as the equivalent 256 MB card (or 384/512 MB, or > even some cards now with 640 MB). Gaming isn't my major aim, but just-for-kicks: maybe :) First, I'll see what's in Garrett's computer. It may be fine. Else I'll look for an nVidia 32MB card (5000-6000) and then "fore-armed" will see what happens. gary > > Cheers > > Tom -- Gary Kline kline@thought.org www.thought.org Public Service Unix
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