From owner-cvs-all@FreeBSD.ORG Sat Mar 7 14:51:40 2009 Return-Path: Delivered-To: cvs-all@FreeBSD.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:4f8:fff6::34]) by hub.freebsd.org (Postfix) with ESMTP id 156241065670; Sat, 7 Mar 2009 14:51:40 +0000 (UTC) (envelope-from amdmi3@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [IPv6:2001:4f8:fff6::29]) by mx1.freebsd.org (Postfix) with ESMTP id DB0C98FC16; Sat, 7 Mar 2009 14:51:39 +0000 (UTC) (envelope-from amdmi3@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.14.3/8.14.3) with ESMTP id n27EpdXK019548; Sat, 7 Mar 2009 14:51:39 GMT (envelope-from amdmi3@repoman.freebsd.org) Received: (from amdmi3@localhost) by repoman.freebsd.org (8.14.3/8.14.3/Submit) id n27EpdTj019547; Sat, 7 Mar 2009 14:51:39 GMT (envelope-from amdmi3) Message-Id: <200903071451.n27EpdTj019547@repoman.freebsd.org> From: Dmitry Marakasov Date: Sat, 7 Mar 2009 14:51:39 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/graphics Makefile ports/graphics/nvidia-texture-tools Makefile distinfo pkg-descr pkg-plist ports/graphics/nvidia-texture-tools/files patch-src-nvcore-Debug.cpp patch-src-nvcore-nvcore.h patch-src-nvcore-poshlib-posh.h patch-src-nvmath-nvmath.h patch-src-nvtt-CMakeLists.txt X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: **OBSOLETE** CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sat, 07 Mar 2009 14:51:40 -0000 amdmi3 2009-03-07 14:51:39 UTC FreeBSD ports repository Modified files: graphics Makefile Added files: graphics/nvidia-texture-tools Makefile distinfo pkg-descr pkg-plist graphics/nvidia-texture-tools/files patch-src-nvcore-Debug.cpp patch-src-nvcore-nvcore.h patch-src-nvcore-poshlib-posh.h patch-src-nvmath-nvmath.h patch-src-nvtt-CMakeLists.txt Log: The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster. WWW: http://code.google.com/p/nvidia-texture-tools/ Revision Changes Path 1.1228 +1 -0 ports/graphics/Makefile 1.1 +62 -0 ports/graphics/nvidia-texture-tools/Makefile (new) 1.1 +3 -0 ports/graphics/nvidia-texture-tools/distinfo (new) 1.1 +26 -0 ports/graphics/nvidia-texture-tools/files/patch-src-nvcore-Debug.cpp (new) 1.1 +21 -0 ports/graphics/nvidia-texture-tools/files/patch-src-nvcore-nvcore.h (new) 1.1 +14 -0 ports/graphics/nvidia-texture-tools/files/patch-src-nvcore-poshlib-posh.h (new) 1.1 +20 -0 ports/graphics/nvidia-texture-tools/files/patch-src-nvmath-nvmath.h (new) 1.1 +15 -0 ports/graphics/nvidia-texture-tools/files/patch-src-nvtt-CMakeLists.txt (new) 1.1 +12 -0 ports/graphics/nvidia-texture-tools/pkg-descr (new) 1.1 +13 -0 ports/graphics/nvidia-texture-tools/pkg-plist (new)