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Date:      Fri, 28 Dec 2012 21:18:11 +0000 (UTC)
From:      Guido Falsi <madpilot@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r309587 - in head/games/0ad: . files
Message-ID:  <201212282118.qBSLIBAD005282@svn.freebsd.org>

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Author: madpilot
Date: Fri Dec 28 21:18:10 2012
New Revision: 309587
URL: http://svnweb.freebsd.org/changeset/ports/309587

Log:
  - Update to 0.0.12 [1]
  - Fix build with clang 3.2
  
  PR:		ports/174780 [1]
  Submitted by:	Oliver Heesakkers <dev2@heesakkers.info>

Added:
  head/games/0ad/files/patch-source-lib-debug.cpp   (contents, props changed)
  head/games/0ad/files/patch-source-lib-debug.h   (contents, props changed)
Modified:
  head/games/0ad/Makefile
  head/games/0ad/distinfo
  head/games/0ad/files/patch-build-premake-premake4.lua
  head/games/0ad/files/patch-libraries-spidermonkey-build.sh   (contents, props changed)

Modified: head/games/0ad/Makefile
==============================================================================
--- head/games/0ad/Makefile	Fri Dec 28 21:10:04 2012	(r309586)
+++ head/games/0ad/Makefile	Fri Dec 28 21:18:10 2012	(r309587)
@@ -1,7 +1,7 @@
 # $FreeBSD$
 
 PORTNAME=	0ad
-PORTVERSION=	0.0.11
+PORTVERSION=	0.0.12
 CATEGORIES=	games
 MASTER_SITES=	SF/zero-ad/releases
 DISTFILES=	${PORTNAME}-${PORTVERSION}-alpha-unix-build.tar.xz \

Modified: head/games/0ad/distinfo
==============================================================================
--- head/games/0ad/distinfo	Fri Dec 28 21:10:04 2012	(r309586)
+++ head/games/0ad/distinfo	Fri Dec 28 21:18:10 2012	(r309587)
@@ -1,4 +1,4 @@
-SHA256 (0ad-0.0.11-alpha-unix-build.tar.xz) = a218c42bce111d0bcb02b3a18eb14d7c06a839b8863df362083ebd0835d3c6a3
-SIZE (0ad-0.0.11-alpha-unix-build.tar.xz) = 8682272
-SHA256 (0ad-0.0.11-alpha-unix-data.tar.xz) = a28dd9160637bc1345223ec6f9c36bb693350e9dcc35a3194f43ed463b3ba20e
-SIZE (0ad-0.0.11-alpha-unix-data.tar.xz) = 350967036
+SHA256 (0ad-0.0.12-alpha-unix-build.tar.xz) = 69d01f9ba12bb78f58fc2c567187cfffe20055591f378724b906e6a48ac73877
+SIZE (0ad-0.0.12-alpha-unix-build.tar.xz) = 8693880
+SHA256 (0ad-0.0.12-alpha-unix-data.tar.xz) = 0efd800a149f2fed70d7e133b93a385e82810844b50154771514d17d9a68ee07
+SIZE (0ad-0.0.12-alpha-unix-data.tar.xz) = 388143556

Modified: head/games/0ad/files/patch-build-premake-premake4.lua
==============================================================================
--- head/games/0ad/files/patch-build-premake-premake4.lua	Fri Dec 28 21:10:04 2012	(r309586)
+++ head/games/0ad/files/patch-build-premake-premake4.lua	Fri Dec 28 21:18:10 2012	(r309587)
@@ -1,6 +1,15 @@
---- build/premake/premake4.lua.orig	2012-08-15 02:10:44.000000000 +0200
-+++ build/premake/premake4.lua	2012-09-13 04:13:10.184743291 +0200
-@@ -220,7 +220,6 @@
+--- build/premake/premake4.lua.orig	2012-10-30 01:56:24.000000000 +0100
++++ build/premake/premake4.lua	2012-12-26 18:37:28.882327928 +0100
+@@ -134,7 +134,7 @@
+ 
+ function project_set_build_flags()
+ 
+-	flags { "Symbols", "NoEditAndContinue" }
++	flags { "NoEditAndContinue" }
+ 	if not _OPTIONS["icc"] and (os.is("windows") or not _OPTIONS["minimal-flags"]) then
+ 		-- adds the -Wall compiler flag
+ 		flags { "ExtraWarnings" } -- this causes far too many warnings/remarks on ICC
+@@ -215,7 +215,6 @@
  
  					-- enable security features (stack checking etc) that shouldn't have
  					-- a significant effect on performance and can catch bugs
@@ -8,18 +17,18 @@
  					"-D_FORTIFY_SOURCE=2",
  
  					-- always enable strict aliasing (useful in debug builds because of the warnings)
-@@ -292,11 +291,11 @@
+@@ -287,11 +286,11 @@
  		-- X11 includes may be installed in one of a gadzillion of three places
  		-- Famous last words: "You can't include too much! ;-)"
  		includedirs {
 -			"/usr/X11R6/include/X11",
 -			"/usr/X11R6/include",
-+			"%%LOCALBASE%%/X11",
-+			"%%LOCALBASE%%/include",
++			"/usr/local/X11",
++			"/usr/local/include",
  			"/usr/include/X11"
  		}
 -		libdirs { "/usr/X11R6/lib" }
-+		libdirs { "%%LOCALBASE%%/lib" }
++		libdirs { "/usr/local/lib" }
  
  		if _OPTIONS["bindir"] then
  			defines { "INSTALLED_BINDIR=" .. _OPTIONS["bindir"] }

Modified: head/games/0ad/files/patch-libraries-spidermonkey-build.sh
==============================================================================
--- head/games/0ad/files/patch-libraries-spidermonkey-build.sh	Fri Dec 28 21:10:04 2012	(r309586)
+++ head/games/0ad/files/patch-libraries-spidermonkey-build.sh	Fri Dec 28 21:18:10 2012	(r309587)
@@ -1,6 +1,6 @@
---- libraries/spidermonkey/build.sh.orig	2012-01-31 01:06:56.000000000 +0100
-+++ libraries/spidermonkey/build.sh	2012-05-03 15:49:34.640969629 +0200
-@@ -49,6 +49,11 @@
+--- libraries/spidermonkey/build.sh.orig	2012-06-11 00:39:26.000000000 +0200
++++ libraries/spidermonkey/build.sh	2012-12-18 10:58:11.343785532 +0100
+@@ -53,6 +53,14 @@
  
  cd js-1.8.5/js/src
  
@@ -9,6 +9,9 @@
 +#include <pthread_np.h>\
 +#pragma GCC visibility pop/' jsnativestack.cpp.orig >jsnativestack.cpp
 +
++cp configure configure.orig
++sed 's/"$ac_cv_have_visibility_class_bug" = "no"; then/"$ac_cv_have_visibility_class_bug" = "no" -a "$OS_ARCH" != "FreeBSD" ; then/' configure.orig >configure
++
  # We want separate debug/release versions of the library, so we have to change
  # the LIBRARY_NAME for each build.
  # (We use perl instead of sed so that it works with MozillaBuild on Windows,

Added: head/games/0ad/files/patch-source-lib-debug.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/0ad/files/patch-source-lib-debug.cpp	Fri Dec 28 21:18:10 2012	(r309587)
@@ -0,0 +1,11 @@
+--- source/lib/debug.cpp.orig	2012-12-27 22:33:04.665325819 +0100
++++ source/lib/debug.cpp	2012-12-27 22:34:32.369332795 +0100
+@@ -353,6 +353,8 @@
+ // exit really doesn't want to see any more messages.
+ static atomic_bool isExiting;
+ 
++const atomic_bool DEBUG_SUPPRESS = 0xAB;
++
+ // this logic is applicable to any type of error. special cases such as
+ // suppressing certain expected WARN_ERRs are done there.
+ static bool ShouldSuppressError(atomic_bool* suppress)

Added: head/games/0ad/files/patch-source-lib-debug.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/0ad/files/patch-source-lib-debug.h	Fri Dec 28 21:18:10 2012	(r309587)
@@ -0,0 +1,11 @@
+--- source/lib/debug.h.orig	2012-12-27 22:32:56.384331917 +0100
++++ source/lib/debug.h	2012-12-27 22:33:41.699327215 +0100
+@@ -122,7 +122,7 @@
+  * debugging the symbol engine.
+  * use 0 as the initial value to avoid allocating .rdata space.
+  **/
+-const atomic_bool DEBUG_SUPPRESS = 0xAB;
++extern const atomic_bool DEBUG_SUPPRESS;
+ 
+ /**
+  * choices offered by the error dialog that are returned



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