Date: Wed, 18 Sep 2002 09:27:30 -0700 From: "Jeremiah Gowdy" <jeremiah@sherline.com> To: <haikal@subdimension.com>, "Joe Warner" <rootman22@attbi.com>, "Hans Drexler" <drexler@geotax.nl> Cc: <freebsd-advocacy@freebsd.org>, <advocacy@freebsd.org>, "GB" <gbrooks@blue-mouse.com> Subject: Re: Answering the Questions (was Re: FreeBSD PR (long, rambling -- bear with me)) Message-ID: <003201c25f30$4f553b90$0200a8c0@cptnhosedonkey> References: <20020918131020.742.qmail@web11802.mail.yahoo.com>
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> > I agree with this. A good example is software development. Most > > software companies rely on good change management/version control > > systems. Commercial change management software can be expensive in > > both the price of the software and the hardware required to run it. > > FreeBSD was born to run CVS! > > Didn't lokigames use FreeBSD develop linux ports of Unreal Tourney > and others, or am I being delusional? > > I tried to dig up the link, but came up empty handed. That's because they're out of business. I don't think they used FreeBSD, because I spoke with them on many occations on very simple changes that would allow proper FreeBSD ports of the games rather than Linux emulation. No luck there, but I did run Linux emulated UT Server for quite some time :) To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-advocacy" in the body of the message
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