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Date:      Mon, 26 Aug 2024 23:39:10 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 281080] emulators/ares: update to 139.20240825 and unbundle librashader dependency
Message-ID:  <bug-281080-7788-DBybSADZiJ@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-281080-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-281080-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D281080

--- Comment #4 from Stefan Schlosser <bsdcode@disroot.org> ---
I don't think it's a good idea to split the actual shaders from the shader
engine. One is useless without the other. Without the libretro shaders you
don't need the librashader engine, and without the librashader engine you d=
on't
need the shaders.

Or are we talking about different things?

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