Date: Fri, 19 Jun 2020 08:54:52 -0700 From: Mark Millard <marklmi@yahoo.com> To: freebsd-arm <freebsd-arm@freebsd.org> Subject: 4 GiByte RPi4 -j4 buildworld buildkernel when booted via https://github.com/pftf/RPi4/releases/tag/v1.16 materials: somewhat under 13 hours Message-ID: <22283E0A-29A9-40EE-895C-9641F9EA4E1D@yahoo.com> References: <22283E0A-29A9-40EE-895C-9641F9EA4E1D.ref@yahoo.com>
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This was using over_voltage=3D6 and arm_freq=3D2000 via config.txt . The environment is (mostly) based on head -r360311 . EFI/BOOT/BOOTAA64.EFI ( loader.efi ) was more recent. A USB3 Ethernet is in use because the built-in Ethernet does not show up in FreeBSD. ( /dev/mmcsd0 does not show up either. ) The RPi4 has heatsinks and a fan and was using a 5.1V 3.5A power supply. I deleted the prior contents of the build tree first. . . . make[1]: "/usr/src/Makefile.inc1" line 323: SYSTEM_COMPILER: Determined = that CC=3Dcc matches the source tree. Not bootstrapping a = cross-compiler. make[1]: "/usr/src/Makefile.inc1" line 328: SYSTEM_LINKER: Determined = that LD=3Dld matches the source tree. Not bootstrapping a cross-linker. . . . >>> World built in 43050 seconds, ncpu: 4, make -j4 . . . >>> Kernel(s) GENERIC-NODBG built in 2768 seconds, ncpu: 4, make -j4 So a little under 12 hours for buildworld and somewhat under 50 minutes for buildkernel. So, somewhat under 13 hours overall when not needing to build a bootstrap compiler or linker. But my selections of what/how to build are somewhat unusual. For reference: # more ~/src.configs/src.conf.cortexA53-clang-bootstrap.aarch64-host=20 TO_TYPE=3Daarch64 # KERNCONF=3DGENERIC-NODBG TARGET=3Darm64 .if ${.MAKE.LEVEL} =3D=3D 0 TARGET_ARCH=3D${TO_TYPE} .export TARGET_ARCH .endif # WITH_SYSTEM_COMPILER=3D WITH_SYSTEM_LINKER=3D # WITH_LIBCPLUSPLUS=3D WITHOUT_BINUTILS_BOOTSTRAP=3D WITH_ELFTOOLCHAIN_BOOTSTRAP=3D #Disables avoiding bootstrap: WITHOUT_LLVM_TARGET_ALL=3D WITH_LLVM_TARGET_AARCH64=3D WITH_LLVM_TARGET_ARM=3D WITHOUT_LLVM_TARGET_MIPS=3D WITHOUT_LLVM_TARGET_POWERPC=3D WITHOUT_LLVM_TARGET_RISCV=3D WITHOUT_LLVM_TARGET_X86=3D WITH_CLANG=3D WITH_CLANG_IS_CC=3D WITH_CLANG_FULL=3D WITH_CLANG_EXTRAS=3D WITH_LLD=3D WITH_LLD_IS_LD=3D WITHOUT_BINUTILS=3D WITH_LLDB=3D # WITH_BOOT=3D WITHOUT_LIB32=3D # # NO_WERROR=3D MALLOC_PRODUCTION=3D # # Avoid stripping but do not control host -g status as well: DEBUG_FLAGS+=3D # WITH_REPRODUCIBLE_BUILD=3D WITH_DEBUG_FILES=3D # # Use of the .clang 's here avoids # interfering with other C<?>FLAGS # usage, such as ?=3D usage. CFLAGS.clang+=3D -mcpu=3Dcortex-a53 CXXFLAGS.clang+=3D -mcpu=3Dcortex-a53 CPPFLAGS.clang+=3D -mcpu=3Dcortex-a53 ACFLAGS.arm64cpuid.S+=3D -mcpu=3Dcortex-a53+crypto ACFLAGS.aesv8-armx.S+=3D -mcpu=3Dcortex-a53+crypto ACFLAGS.ghashv8-armx.S+=3D -mcpu=3Dcortex-a53+crypto I currently use the same media with a Rock64 and currently choose to tune for that CortexA53 context instead of for CortexA72. (Both are -march=3Darmv8-a and so are compatible.) For reference, my odd variation of top reported: 2104Mi MaxObsActive 661004Ki MaxObsWired 2628Mi MaxObs(Act+Wir) "Obs" is short for "Observed". =3D=3D=3D Mark Millard marklmi at yahoo.com ( dsl-only.net went away in early 2018-Mar)
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