Skip site navigation (1)Skip section navigation (2)
Date:      Sat, 30 Aug 2014 10:33:48 GMT
From:      pkg-fallout@FreeBSD.org
To:        amdmi3@FreeBSD.org
Cc:        pkg-fallout@FreeBSD.org
Subject:   [package - 84amd64-default][games/spring] Failed for spring-94.1_5 in build
Message-ID:  <201408301033.s7UAXmsK030523@beefy2.isc.freebsd.org>

next in thread | raw e-mail | index | archive | help
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     amdmi3@FreeBSD.org
Last committer: mandree@FreeBSD.org
Ident:          $FreeBSD: head/games/spring/Makefile 365038 2014-08-15 20:37:31Z mandree $
Log URL:        http://beefy2.isc.freebsd.org/data/84amd64-default/2014-08-30_04h55m05s/logs/spring-94.1_5.log
Build URL:      http://beefy2.isc.freebsd.org/build.html?mastername=84amd64-default&build=2014-08-30_04h55m05s
Log:

====>> Building games/spring
build started at Sat Aug 30 10:03:09 UTC 2014
port directory: /usr/ports/games/spring
building for: FreeBSD 84amd64-default-job-13 8.4-RELEASE-p14 FreeBSD 8.4-RELEASE-p14 amd64
maintained by: amdmi3@FreeBSD.org
Makefile ident:      $FreeBSD: head/games/spring/Makefile 365038 2014-08-15 20:37:31Z mandree $
Poudriere version: 3.1-pre
Host OSVERSION: 1100027
Jail OSVERSION: 804000

---Begin Environment---
OSVERSION=804000
UNAME_v=FreeBSD 8.4-RELEASE-p14
UNAME_r=8.4-RELEASE-p14
FTP_PASSIVE_MODE=YES
BLOCKSIZE=K
MAIL=/var/mail/root
STATUS=1
SAVED_TERM=screen
MASTERMNT=/usr/local/poudriere/data/.m/84amd64-default/ref
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin
POUDRIERE_BUILD_TYPE=bulk
PKGNAME=spring-94.1_5
OLDPWD=/root/poudriere
PWD=/usr/local/poudriere/data/.m/84amd64-default/ref/.p/pool
MASTERNAME=84amd64-default
USER=root
HOME=/root
POUDRIERE_VERSION=3.1-pre
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
---End Environment---

---Begin OPTIONS List---
===> The following configuration options are available for spring-94.1_5:
     DOCS=on: Build and/or install documentation
     MANPAGES=on: Build and/or install manual pages
     PR_DOWNLOADER=on: Map and game downloader
===> Use 'make config' to modify these settings
---End OPTIONS List---

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work  HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work  HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work  HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work  HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config NO_PIE=yes SHELL=/bin/sh NO_LINT=YES ADDR2LINE="/usr/local/bin/addr2line" AR="/usr/local/bin/ar" AS="/usr/local/bin/as" CPPFILT="/usr/local/bin/c++filt" GPROF="/usr/local/bin/gprof" LD="/usr/local/bin/ld" NM="/usr/local/bin/nm" OBJCOPY="/usr/local/bin/objcopy" OBJDUMP="/usr/local/bin/objdump" RANLIB="/usr/local/bin/ranlib" READELF="/usr/local/bin/readelf" SIZE="/usr/local/bin/size" STRINGS="/usr/local/bin/strings" PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="gcc47" CFLAGS="-O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing"  CPP="cpp47" CPPFLAGS=""  LDFLAGS=" -Wl,-rpath=/usr/local/lib/gcc47 -L/usr/l
 ocal/lib/gcc47" LIBS=""  CXX="g++47" CXXFLAGS="-O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47"  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -o root -g wheel -m 555"  BSD_INSTALL_LIB="install  -s -o root -g wheel -m 444"  BSD_INSTALL_SCRIPT="install  -o root -g wheel -m 555"  BSD_INSTALL_DATA="install  -o root -g wheel -m 444"  BSD_INSTALL_MAN="install  -o root -g wheel -m 444"
--End MAKE_ENV--

--PLIST_SUB--
DOCS=""
NO_DOCS="@comment
"
MANPAGES=""
NO_MANPAGES="@comment
"
PR_DOWNLOADER=""
NO_PR_DOWNLOADER="@comment
"
CMAKE_BUILD_TYPE="release"
OSREL=8.4
PREFIX=%D
LOCALBASE=/usr/local
RESETPREFIX=/usr/local
PORTDOCS=""
PORTEXAMPLES=""
LIB32DIR=lib
DOCSDIR="share/doc/spring"
EXAMPLESDIR="share/examples/spring"
DATADIR="share/spring"
WWWDIR="www/spring"
ETCDIR="etc/spring"
--End PLIST_SUB--

--SUB_LIST--
DOCS=""
NO_DOCS="@comment
"
MANPAGES=""
NO_MANPAGES="@comment
"
PR_DOWNLOADER=""
NO_PR_DOWNLOADER="@comment
"
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/spring
DOCSDIR=/usr/local/share/doc/spring
EXAMPLESDIR=/usr/local/share/examples/spring
WWWDIR=/usr/local/www/spring
ETCDIR=/usr/local/etc/spring
--End SUB_LIST--

---Begin make.conf---
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
#### /usr/local/etc/poudriere.d/make.conf ####
WITH_PKGNG=yes
#WITH_PKGNG=devel
# clean-restricted ran via poudriere.conf NO_RESTRICTED
#NO_RESTRICTED=yes
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
=======================<phase: check-sanity   >============================
===>  License GPLv2 accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   spring-94.1_5 depends on file: /usr/local/sbin/pkg - not found
===>    Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg
===>   Installing existing package /packages/All/pkg-1.3.7.txz
[84amd64-default-job-13] Installing pkg-1.3.7... done
Message for pkg-1.3.7:
 If you are upgrading from the old package format, first run:

  # pkg2ng
===>   Returning to build of spring-94.1_5
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License GPLv2 accepted by the user
===> Fetching all distfiles required by spring-94.1_5 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License GPLv2 accepted by the user
===> Fetching all distfiles required by spring-94.1_5 for building
=> SHA256 Checksum OK for spring_94.1_src.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===>  License GPLv2 accepted by the user
===> Fetching all distfiles required by spring-94.1_5 for building
===>  Extracting for spring-94.1_5
=> SHA256 Checksum OK for spring_94.1_src.tar.gz.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for spring-94.1_5
===>   Converting DOS text files to UNIX text files
===>  Applying FreeBSD patches for spring-94.1_5
===========================================================================
=======================<phase: build-depends  >============================
===>   spring-94.1_5 depends on executable: 7z - not found
===>    Verifying install for 7z in /usr/ports/archivers/p7zip
===>   Installing existing package /packages/All/p7zip-9.20.1_2.txz
[84amd64-default-job-13] Installing p7zip-9.20.1_2... done
===>   Returning to build of spring-94.1_5
===>   spring-94.1_5 depends on executable: 7z - found
===>   spring-94.1_5 depends on executable: asciidoc - not found
===>    Verifying install for asciidoc in /usr/ports/textproc/asciidoc
===>   Installing existing package /packages/All/asciidoc-8.6.9_4.txz
[84amd64-default-job-13] Installing indexinfo-0.2... done
[84amd64-default-job-13] Installing libiconv-1.14_3... done
[84amd64-default-job-13] Installing gettext-0.18.3.1_1... done
[84amd64-default-job-13] Installing python27-2.7.8_4... done
[84amd64-default-job-13] Installing python2-2_3... done
[84amd64-default-job-13] Installing asciidoc-8.6.9_4... done
Message for python27-2.7.8_4:
 =====================================================================

Note that some standard Python modules are provided as separate ports
as they require additional dependencies. They are available as:

bsddb           databases/py-bsddb
gdbm            databases/py-gdbm
sqlite3         databases/py-sqlite3
tkinter         x11-toolkits/py-tkinter

=====================================================================
===>   Returning to build of spring-94.1_5
===>   spring-94.1_5 depends on executable: xsltproc - not found
===>    Verifying install for xsltproc in /usr/ports/textproc/libxslt
===>   Installing existing package /packages/All/libxslt-1.1.28_4.txz
[84amd64-default-job-13] Installing binutils-2.24... done
[84amd64-default-job-13] Installing gcc-ecj-4.5... done
[84amd64-default-job-13] Installing gmp-5.1.3_2... done
[84amd64-default-job-13] Installing mpfr-3.1.2_2... done
[84amd64-default-job-13] Installing mpc-1.0.2... done
[84amd64-default-job-13] Installing gcc-4.7.4... done
[84amd64-default-job-13] Installing libgpg-error-1.13_1... done
[84amd64-default-job-13] Installing libgcrypt-1.6.1_3... done
[84amd64-default-job-13] Installing libxml2-2.9.1_1... done
[84amd64-default-job-13] Installing libxslt-1.1.28_4... done
Message for gcc-4.7.4:
 To ensure binaries built with this toolchain find appropriate versions
of the necessary run-time libraries, you may want to link using
<snip>
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MapInfo.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/MapInfo.cpp.o -c /wrkdirs/usr/po
 rts/games/spring/work/spring_94.1/rts/Map/MapInfo.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MapParser.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/MapParser.cpp.o -c /wrkdirs/usr/
 ports/games/spring/work/spring_94.1/rts/Map/MapParser.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MetalMap.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/MetalMap.cpp.o -c /wrkdirs/usr/p
 orts/games/spring/work/spring_94.1/rts/Map/MetalMap.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/NoMapDamage.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/NoMapDamage.cpp.o -c /wrkdirs/us
 r/ports/games/spring/work/spring_94.1/rts/Map/NoMapDamage.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/ReadMap.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/ReadMap.cpp.o -c /wrkdirs/usr/po
 rts/games/spring/work/spring_94.1/rts/Map/ReadMap.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/Generation/MapGenerator.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Generation/MapGenerator.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/Generation/MapGenerator.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Generation/SimpleMapGenerator.cp
 p.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/Generation/SimpleMapGenerator.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/Frustum.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/Frustum.cpp.o -c /wrkdirs/us
 r/ports/games/spring/work/spring_94.1/rts/Map/SM3/Frustum.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/Plane.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/Plane.cpp.o -c /wrkdirs/usr/
 ports/games/spring/work/spring_94.1/rts/Map/SM3/Plane.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3GroundDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3GroundDrawer.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/SM3GroundDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 28
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3Map.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3Map.cpp.o -c /wrkdirs/usr
 /ports/games/spring/work/spring_94.1/rts/Map/SM3/SM3Map.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Lightcalc.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Lightcalc.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Lightcalc.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/QuadRenderData.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/QuadRenderData.cpp.o
  -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/QuadRenderData.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Terrain.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Terrain.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Terrain.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexEnvCombine.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexEnvCombine
 .cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexture.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexture.cpp.o
  -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTexture.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTextureGLSL.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTextureGLSL.c
 pp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTextureGLSL.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainUtil.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainUtil.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainUtil.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainVertexBuffer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainVertexBuffer.
 cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainVertexBuffer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Textures.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Textures.cpp.o -c /w
 rkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Textures.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFGroundDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFGroundTextures.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFMapFile.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFMapFile.cpp.o -c /wrkdirs
 /usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFMapFile.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFReadMap.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFReadMap.cpp.o -c /wrkdirs
 /usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFReadMap.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFRenderState.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFRenderState.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFRenderState.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.
 o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/Patch.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/Patch.cpp.o -c /wrkdirs
 /usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/ROAM/Patch.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/ROAM/RoamMeshDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/AVIGenerator.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/AVIGenerator.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/AVIGenerator.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DebugColVolDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/DebugColVolDrawer.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DebugColVolDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DebugDrawerAI.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/DebugDrawerAI.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DebugDrawerAI.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DefaultPathDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/DefaultPathDrawer.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DefaultPathDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/QTPFSPathDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvSky.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvSky.cpp.o -c /wrkdi
 rs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvSky.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvTreeDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o
  -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvTreeGenerator.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 29
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvWater.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp
 .o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/IGroundDecalDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/ISky.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/ISky.cpp.o -c /wrkdirs
 /usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/ISky.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/ITreeDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/IWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/IWater.cpp.o -c /wrkdi
 rs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/IWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicSky.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicSky.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicSky.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicTreeDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicTreeDrawer.cpp.o 
 -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicTreeDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicWater.cpp.o -c /w
 rkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BumpWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/BumpWater.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BumpWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o -
 c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/CubeMapHandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/DynWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/DynWater.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/DynWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/GrassDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/GrassDrawer.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/GrassDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/RefractWater.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/RefractWater.cpp.o -c 
 /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/RefractWater.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyBox.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyBox.cpp.o -c /wrkdi
 rs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/SkyBox.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyLight.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyLight.cpp.o -c /wrk
 dirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/SkyLight.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/GroundDecalHand
 ler.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/Decals/GroundDecalHandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4
 .cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/FarTextureHandler.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/FarTextureHandler.cpp.o -c
  /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/FarTextureHandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/FeatureDrawer.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/FeatureDrawer.cpp.o -c /wr
 kdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/FeatureDrawer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/FBO.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/FBO.cpp.o -c /wrkdirs/u
 sr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/FBO.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/LightHandler.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/LightHandler.cpp.o -c /
 wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/LightHandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArray.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArray.cpp.o -c /w
 rkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VertexArray.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArrayRange.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArrayRange.cpp.o 
 -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VertexArrayRange.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VBO.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/VBO.cpp.o -c /wrkdirs/u
 sr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VBO.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 
[ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/glExtra.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/glExtra.cpp.o -c /wrkdi
 rs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/glExtra.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 30
[ 40%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/myGL.cpp.o
cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/bin/g++47   -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47            -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing  -fvisibility=hidden  -fvisibility-inlines-hidden -pthread                                     -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Rendering/GL/myGL.cpp.o -c /wrkdirs/
 usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp
/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp: In function 'void LoadExtensions()':
/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp:368:62: error: invalid conversion from 'void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*) {aka void (*)(unsigned int, unsigned int, unsigned int, unsigned int, int, const char*, void*)}' to 'GLDEBUGPROCARB {aka void (*)(unsigned int, unsigned int, unsigned int, unsigned int, int, const char*, const void*)}' [-fpermissive]
*** Error code 1

Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1.
*** Error code 1

Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1.
*** Error code 1

Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1.
*** Error code 1

Stop in /usr/ports/games/spring.



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201408301033.s7UAXmsK030523>