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Date:      Thu, 24 Nov 2005 02:46:04 +0000 (UTC)
From:      Edwin Groothuis <edwin@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/graphics Makefile ports/graphics/crystalentitylayer Makefile distinfo pkg-descr pkg-plist
Message-ID:  <200511240246.jAO2k4Rq032967@repoman.freebsd.org>

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edwin       2005-11-24 02:46:04 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
  Added files:
    graphics/crystalentitylayer Makefile distinfo pkg-descr 
                                pkg-plist 
  Log:
  [NEW PORT] graphics/crystalentitylayer: CEL is a layer that sits on top of Crystal Space 3D Engine
  
          Crystal Entity Layer (CEL) is a game entity layer based on
          Crystal Space.  It makes it easier for game developers to
          create games based on Crystal Space.  CEL can optionally
          be used together with Python or other scripting languages
  
          WWW:    http://sourceforge.net/projects/cel/
  
  PR:             ports/89470
  Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
  
  Revision  Changes    Path
  1.882     +1 -0      ports/graphics/Makefile
  1.1       +79 -0     ports/graphics/crystalentitylayer/Makefile (new)
  1.1       +3 -0      ports/graphics/crystalentitylayer/distinfo (new)
  1.1       +5 -0      ports/graphics/crystalentitylayer/pkg-descr (new)
  1.1       +791 -0    ports/graphics/crystalentitylayer/pkg-plist (new)



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