From owner-freebsd-isp Wed Apr 29 18:44:05 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id SAA28968 for freebsd-isp-outgoing; Wed, 29 Apr 1998 18:44:05 -0700 (PDT) (envelope-from owner-freebsd-isp@FreeBSD.ORG) Received: from hotmail.com (f87.hotmail.com [207.82.250.193]) by hub.freebsd.org (8.8.8/8.8.8) with SMTP id SAA28823 for ; Wed, 29 Apr 1998 18:43:11 -0700 (PDT) (envelope-from sindau@hotmail.com) Received: (qmail 29888 invoked by uid 0); 30 Apr 1998 01:42:36 -0000 Message-ID: <19980430014236.29887.qmail@hotmail.com> Received: from 205.241.121.115 by www.hotmail.com with HTTP; Wed, 29 Apr 1998 18:42:36 PDT X-Originating-IP: [205.241.121.115] From: "Tony T" To: freebsd-isp@FreeBSD.ORG Subject: Packet blocks using PPP's masquerading Content-Type: text/plain Date: Wed, 29 Apr 1998 18:42:36 PDT Sender: owner-freebsd-isp@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org Hi, I'm wondering if there is a way to make natd or PPP's ip masquerading allow games like Diablo or Starcraft to work through the scheme. I tried it a year or so ago and succeeded on almost everything except Blizzard's Diablo. I'm GUESSING it uses UDP?? Anyone have any information on why the ip masquerading stuff won't allow certain packet types through? Or maybe it simply doesn't fool the protocols well enough? Any leads would be most appreciated. Thanks! Tony ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-isp" in the body of the message