Date: Tue, 26 Mar 2002 13:42:33 +0100 (CET) From: Miguel Mendez <flynn@energyhq.homeip.net> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/36335: New Port: games/scummvm (implementation of LucasArts S.C.U.M.M.) Message-ID: <20020326124233.48C6D3FC54@energyhq.homeip.net>
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>Number: 36335 >Category: ports >Synopsis: New Port: games/scummvm (implementation of LucasArts S.C.U.M.M.) >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Tue Mar 26 04:50:00 PST 2002 >Closed-Date: >Last-Modified: >Originator: Miguel Mendez >Release: FreeBSD 4.5-STABLE i386 >Organization: >Environment: System: FreeBSD energyhq.homeip.net 4.5-STABLE FreeBSD 4.5-STABLE #0: Thu Mar 7 19:43:54 CET 2002 root@energyhq.homeip.net:/storage2/obj/storage2/src/sys/ENERGYHQ i386 >Description: ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle, Sam and Max, and many more. Some things are still missing, and some games cannot be completeted yet. There are quite a few known bugs. Regardless of the bugs it is still possible to play some games all the way through to the end. Still other games do not load at all. Visit these following web pages for more information: WWW: http://scummvm.sourceforge.net/ - Miguel Mendez flynn@energyhq.homeip.net >How-To-Repeat: >Fix: --- scummvm.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # scummvm/ # scummvm/files # scummvm/files/patch-Makefile # scummvm/Makefile # scummvm/distinfo # scummvm/pkg-comment # scummvm/pkg-descr # scummvm/pkg-plist # echo c - scummvm/ mkdir -p scummvm/ > /dev/null 2>&1 echo c - scummvm/files mkdir -p scummvm/files > /dev/null 2>&1 echo x - scummvm/files/patch-Makefile sed 's/^X//' >scummvm/files/patch-Makefile << 'END-of-scummvm/files/patch-Makefile' X--- Makefile.orig Tue Mar 26 13:15:30 2002 X+++ Makefile Tue Mar 26 13:15:43 2002 X@@ -4,9 +4,9 @@ X CFLAGS = -g -Wno-multichar X DEFINES = -DUNIX -DUSE_ADLIB X LDFLAGS := X-INCLUDES:= `sdl-config --cflags` -I./ -I./sound X+INCLUDES:= `sdl11-config --cflags` -I./ -I./sound X CPPFLAGS= $(DEFINES) $(INCLUDES) X-LIBS = `sdl-config --libs` -lreadline -lncurses -lhistory -lm X+LIBS = `sdl11-config --libs` -lreadline -lncurses -lhistory -lm X ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip X X INCS = scumm.h scummsys.h stdafx.h END-of-scummvm/files/patch-Makefile echo x - scummvm/Makefile sed 's/^X//' >scummvm/Makefile << 'END-of-scummvm/Makefile' X# New ports collection makefile for: scummvm X# Date created: Tue Mar 26 13:05:21 CET 2002 X# Whom: Miguel Mendez <flynn@energyhq.homeip.net> X# X# $FreeBSD$ X# X XPORTNAME= scummvm XPORTVERSION= 0.1.0 XCATEGORIES= games emulators XMASTER_SITES= ${MASTER_SITE_SOURCEFORGE} XMASTER_SITE_SUBDIR= ${PORTNAME} XDISTNAME= ${PORTNAME}-${PORTVERSION}b X XMAINTAINER= flynn@energyhq.homeip.net X XLIB_DEPENDS= SDL-1.1.3:${PORTSDIR}/devel/sdl12 X XUSE_ZIP= yes XUSE_GMAKE= yes XNO_WRKSUBDIR= yes X Xdo-install: X @${INSTALL_PROGRAM} ${WRKSRC}/scummvm ${PREFIX}/bin X.if !defined(NOPORTDOCS) X @${MKDIR} ${PREFIX}/share/doc/${PORTNAME} X @${INSTALL_DATA} ${WRKSRC}/copying.txt \ X ${PREFIX}/share/doc/${PORTNAME} X @${INSTALL_DATA} ${WRKSRC}/readme.txt \ X ${PREFIX}/share/doc/${PORTNAME} X @${INSTALL_DATA} ${WRKSRC}/whatsnew.txt \ X ${PREFIX}/share/doc/${PORTNAME} X.endif X X.include <bsd.port.mk> END-of-scummvm/Makefile echo x - scummvm/distinfo sed 's/^X//' >scummvm/distinfo << 'END-of-scummvm/distinfo' XMD5 (scummvm-0.1.0b.zip) = 890866eadd9bb577294c8cc08ea67261 END-of-scummvm/distinfo echo x - scummvm/pkg-comment sed 's/^X//' >scummvm/pkg-comment << 'END-of-scummvm/pkg-comment' XFree implementation of LucasArts S.C.U.M.M. interpreter END-of-scummvm/pkg-comment echo x - scummvm/pkg-descr sed 's/^X//' >scummvm/pkg-descr << 'END-of-scummvm/pkg-descr' XScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility Xfor Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana XJones, Day Of The Tentacle, Sam and Max, and many more. Some things are still Xmissing, and some games cannot be completeted yet. There are quite a few known Xbugs. Regardless of the bugs it is still possible to play some games all the Xway through to the end. Still other games do not load at all. X XVisit these following web pages for more information: X XWWW: http://scummvm.sourceforge.net/ X X- Miguel Mendez Xflynn@energyhq.homeip.net END-of-scummvm/pkg-descr echo x - scummvm/pkg-plist sed 's/^X//' >scummvm/pkg-plist << 'END-of-scummvm/pkg-plist' Xbin/scummvm Xshare/doc/scummvm/copying.txt Xshare/doc/scummvm/readme.txt Xshare/doc/scummvm/whatsnew.txt X@dirrm share/doc/scummvm END-of-scummvm/pkg-plist exit --- scummvm.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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