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Date:      Wed, 4 Aug 2004 13:37:20 -0400 (EDT)
From:      Jerry McAllister <jerrymc@clunix.cl.msu.edu>
To:        jason-dusek@uiowa.edu (Jason Dusek)
Cc:        questions@freebsd.org
Subject:   Re: C include question
Message-ID:  <200408041737.i74HbLR03250@clunix.cl.msu.edu>
In-Reply-To: <41111B17.2080200@uiowa.edu> from "Jason Dusek" at Aug 04, 2004 12:21:27 PM

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> 
> Hi,
> 
> I would like to compile some OpenGL stuff on my BSD box. Unfortunately, the GL 
> libraries are not in /usr/include/GL - they are in /usr/X11R6/include/GL and my 
> C compiler does not see that by default.

Check out compiler options such as -I for include file directories
and linker options such as -L  for library directories.
See man cc

////jerry


> 
> One easy way around this is, I think, to just soft link /usr/X11R6/include/* to 
> /usr/include/ - but that would defeat the point of seperating the X11 includes 
> from the system includes. What is the right way to set this up so that my C 
> compiler, no matter which one it is, will always find the GL libraries? Is there 
> some kind of 'cc.conf' somewhere in the same sense as there is a 'make.conf'?
> 
> I am new to C - in fact this OpenGL stuff is my first exposure to it. I'm sure 
> that this is an elementary question, and the only reason that I post it to the 
> list is that I am trying to find a way to solve my problem that is more in 
> keeping with BSD philosophy than simply moving /usr/X11R6/include into /usr/include.
> 
> _jason
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