Date: Wed, 27 Jan 2021 00:53:17 GMT From: pkg-fallout@FreeBSD.org To: pkg-fallout@FreeBSD.org Subject: [package - main-i386-default][games/rocksndiamonds] Failed for rocksndiamonds-3.3.1.2_4 in build Message-ID: <202101270053.10R0rHgc031533@beefy17.nyi.freebsd.org>
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You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Last committer: tobik@FreeBSD.org Ident: $FreeBSD: head/games/rocksndiamonds/Makefile 517046 2019-11-08 10:47:01Z tobik $ Log URL: http://beefy17.nyi.freebsd.org/data/main-i386-default/p562626_sb42a2ea55/logs/rocksndiamonds-3.3.1.2_4.log Build URL: http://beefy17.nyi.freebsd.org/build.html?mastername=main-i386-default&build=p562626_sb42a2ea55 Log: =>> Building games/rocksndiamonds build started at Wed Jan 27 00:52:02 UTC 2021 port directory: /usr/ports/games/rocksndiamonds package name: rocksndiamonds-3.3.1.2_4 building for: FreeBSD main-i386-default-job-09 14.0-CURRENT FreeBSD 14.0-CURRENT 1400001 i386 maintained by: ports@FreeBSD.org Makefile ident: $FreeBSD: head/games/rocksndiamonds/Makefile 517046 2019-11-08 10:47:01Z tobik $ Poudriere version: 3.2.8-8-gaf08dbda Host OSVERSION: 1400000 Jail OSVERSION: 1400001 Job Id: 09 !!! Jail is newer than host. (Jail: 1400001, Host: 1400000) !!! !!! This is not supported. !!! !!! Host kernel must be same or newer than jail. !!! !!! Expect build failures. !!! ---Begin Environment--- SHELL=/bin/csh UNAME_p=i386 UNAME_m=i386 OSVERSION=1400001 UNAME_v=FreeBSD 14.0-CURRENT 1400001 UNAME_r=14.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin LOCALBASE=/usr/local USER=root LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.2.8-8-gaf08dbda MASTERMNT=/usr/local/poudriere/data/.m/main-i386-default/ref POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= PWD=/usr/local/poudriere/data/.m/main-i386-default/ref/.p/pool P_PORTS_FEATURES=FLAVORS SELECTED_OPTIONS MASTERNAME=main-i386-default SCRIPTPREFIX=/usr/local/share/poudriere OLDPWD=/usr/local/poudriere/data/.m/main-i386-default/ref/.p SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= DEPENDS_ARGS= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for rocksndiamonds-3.3.1.2_4: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rocksndiamonds/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work HOME=/wrkdirs/usr/ports/games/rocksndiamonds/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rocksndiamonds/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="-DLIBICONV_PLUG" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing -DLIBICONV_PLUG " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" GTK2_VERSION="2.10.0" GTK3_VERSION="3.0.0" OSREL=14.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/rocksndiamonds" EXAMPLESDIR="share/examples/rocksndiamonds" DATADIR="share/rocksndiamonds" WWWDIR="www/rocksndiamonds" ETCDIR="etc/rocksndiamonds" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/rocksndiamonds DOCSDIR=/usr/local/share/doc/rocksndiamonds EXAMPLESDIR=/usr/local/share/examples/rocksndiamonds WWWDIR=/usr/local/www/rocksndiamonds ETCDIR=/usr/local/etc/rocksndiamonds --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes MACHINE=i386 MACHINE_ARCH=i386 ARCH=${MACHINE_ARCH} #### /usr/local/etc/poudriere.d/make.conf #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs MAKE_JOBS_NUMBER=2 #### /usr/ports/Mk/Scripts/ports_env.sh #### _CCVERSION_921dbbb2=FreeBSD clang version 11.0.1 (git@github.com:llvm/llvm-project.git llvmorg-11.0.1-0-g43ff75f2c3fe) Target: i386-unknown-freebsd14.0 Thread model: posix InstalledDir: /usr/bin _ALTCCVERSION_921dbbb2=none _CXXINTERNAL_acaad9ca=FreeBSD clang version 11.0.1 (git@github.com:llvm/llvm-project.git llvmorg-11.0.1-0-g43ff75f2c3fe) Target: i386-unknown-freebsd14.0 Thread model: posix InstalledDir: /usr/bin "/usr/bin/ld" "--eh-frame-hdr" "-dynamic-linker" "/libexec/ld-elf.so.1" "--hash-style=both" "--enable-new-dtags" "-m" "elf_i386_fbsd" "-o" "a.out" "/usr/lib/crt1.o" "/usr/lib/crti.o" "/usr/lib/crtbegin.o" "-L/usr/lib" "/dev/null" "-lc++" "-lm" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "-lc" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "/usr/lib/crtend.o" "/usr/lib/crtn.o" CC_OUTPUT_921dbbb2_58173849=yes CC_OUTPUT_921dbbb2_9bdba57c=yes CC_OUTPUT_921dbbb2_6a4fe7f5=yes CC_OUTPUT_921dbbb2_6bcac02b=yes CC_OUTPUT_921dbbb2_67d20829=yes CC_OUTPUT_921dbbb2_bfa62e83=yes CC_OUTPUT_921dbbb2_f0b4d593=yes CC_OUTPUT_921dbbb2_308abb44=yes CC_OUTPUT_921dbbb2_f00456e5=yes CC_OUTPUT_921dbbb2_65ad290d=yes CC_OUTPUT_921dbbb2_f2776b26=yes CC_OUTPUT_921dbbb2_b2657cc3=yes CC_OUTPUT_921dbbb2_380987f7=yes CC_OUTPUT_921dbbb2_160933ec=yes CC_OUTPUT_921dbbb2_fb62803b=yes _OBJC_CCVERSION_921dbbb2=FreeBSD clang version 11.0.1 (git@github.com:llvm/llvm-project.git llvmorg-11.0.1-0-g43ff75f2c3fe) Target: i386-unknown-freebsd14.0 Thread model: posix InstalledDir: /usr/bin _OBJC_ALTCCVERSION_921dbbb2=none ARCH=i386 OPSYS=FreeBSD _OSRELEASE=14.0-CURRENT OSREL=14.0 OSVERSION=1400001 PYTHONBASE=/usr/local CONFIGURE_MAX_CMD_LEN=524288 HAVE_PORTS_ENV=1 #### Misc Poudriere #### GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 524288 stack size (kbytes, -s) 65536 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 1024 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===> NOTICE: The rocksndiamonds port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> License GPLv2 accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===> rocksndiamonds-3.3.1.2_4 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.16.2.txz [main-i386-default-job-09] Installing pkg-1.16.2... [main-i386-default-job-09] Extracting pkg-1.16.2: .......... done ===> rocksndiamonds-3.3.1.2_4 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of rocksndiamonds-3.3.1.2_4 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> NOTICE: The rocksndiamonds port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port <snip> ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2392:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2392:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2392:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2392:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : ^ ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<A9>' ? 96 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2393:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); ^ ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<A9>' ? 96 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2394:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1199:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ 36 warnings generated. cc -O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rocksndiamonds\"" -c tape.c cc -O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rocksndiamonds\"" -c cartoons.c cc -O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rocksndiamonds\"" -c network.c network.c:121:46: warning: address of array 'player->name' will always evaluate to 'true' [-Wpointer-bool-conversion] if (player->nr == player_nr && player->name && strlen(player->name)) ~~ ~~~~~~~~^~~~ 1 warning generated. cc -O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rocksndiamonds\"" -c netserv.c cc main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o libgame/libgame.a game_em/game_em.a game_sp/game_sp.a -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lm -o ../rocksndiamonds ld: error: duplicate symbol: setup >>> defined at main.c >>> main.o:(setup) >>> defined at system.c >>> system.o:(.bss+0x210) in archive libgame/libgame.a ld: error: duplicate symbol: GfxFrame >>> defined at main.c >>> main.o:(GfxFrame) >>> defined at main.c >>> main.o:(.bss+0x43B0C) in archive game_sp/game_sp.a ld: error: duplicate symbol: redraw >>> defined at main.c >>> main.o:(redraw) >>> defined at DDScrollBuffer.c >>> DDScrollBuffer.o:(.bss+0x14) in archive game_sp/game_sp.a cc: error: linker command failed with exit code 1 (use -v to see invocation) gmake[2]: *** [Makefile:261: ../rocksndiamonds] Error 1 gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/rocksndiamonds/work/rocksndiamonds-3.3.1.2/src' gmake[1]: *** [Makefile:76: sdl] Error 2 gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/rocksndiamonds/work/rocksndiamonds-3.3.1.2' ===> Compilation failed unexpectedly. Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to the maintainer. *** Error code 1 Stop. make: stopped in /usr/ports/games/rocksndiamonds
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