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Date:      Thu, 16 Nov 2023 19:30:40 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 275135] Adding Serious Sam Classic for FreeBSD (OpenGL and Vulkan version)
Message-ID:  <bug-275135-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D275135

            Bug ID: 275135
           Summary: Adding Serious Sam Classic for FreeBSD (OpenGL and
                    Vulkan version)
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: t.x00100x.t@yandex.ru

Created attachment 246356
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D246356&action=
=3Dedit
Adding Serious Sam Classic for FreeBSD

Hello.

The FreeBSD ports contain very outdated versions of the game Serious Sam.
They also contain errors. For example: The main boss cannot be killed.

I decided to make ports based on the source code released by Croteam.
https://github.com/Croteam-official/Serious-Engine
Source code here:
https://github.com/tx00100xt/SeriousSamClassic (OpenGL version)
https://github.com/tx00100xt/SeriousSamClassic-Vk (Vulkan/OpenGL version)

The ports have been tested to work on FreeBSD-14.
On i386 and amd64 architectures.
Performance has also been tested on aarch64 and armv7 architectures under
Linux.

Tested building for powerpc64le,riscv64,s390x architectures
(Git=D0=9Dub Action)
Without run. There is no possibility for me.

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