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Date:      Thu, 26 Dec 2024 22:25:59 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 283643] [NEW PORT] graphics/lunasvg: SVG rendering and manipulation library in C++
Message-ID:  <bug-283643-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D283643

            Bug ID: 283643
           Summary: [NEW PORT] graphics/lunasvg: SVG rendering and
                    manipulation library in C++
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
               URL: https://repology.org/project/lunasvg/information
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: alster@vinterdalen.se
 Attachment #256176 maintainer-approval+
             Flags:
             Flags: maintainer-feedback+

Created attachment 256176
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D256176&action=
=3Dedit
[PATCH] [NEW PORT] graphics/lunasvg: SVG rendering and manipulation library=
 in
C++

LunaSVG is an SVG rendering library in C++, designed to be lightweight and
portable, offering efficient rendering and manipulation of Scalable Vector
Graphics (SVG) files.

LunaSVG supports nearly all graphical features outlined in the SVG 1.1 and =
SVG
1.2 Tiny specifications. The primary exceptions are animation, filters, and
scripts. As LunaSVG is designed for static rendering, animation is unlikely=
 to
be supported in the future. However, support for filters may be added. It
currently handles a wide variety of elements, including:

<a> <circle> <clipPath> <defs> <ellipse> <g> <image> <line> <linearGradient>
<marker> <mask> <path> <pattern> <polygon> <polyline> <radialGradient> <rec=
t>
<stop> <style> <svg> <symbol> <text> <tspan> <use>

--=20
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