From owner-freebsd-chat Mon May 19 09:39:10 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.5/8.8.5) id JAA01965 for chat-outgoing; Mon, 19 May 1997 09:39:10 -0700 (PDT) Received: from ethanol.gnu.ai.mit.edu (joelh@ethanol.gnu.ai.mit.edu [128.52.46.64]) by hub.freebsd.org (8.8.5/8.8.5) with SMTP id JAA01956 for ; Mon, 19 May 1997 09:39:06 -0700 (PDT) Received: by ethanol.gnu.ai.mit.edu (8.6.12/8.6.12GNU) id MAA15149; Mon, 19 May 1997 12:38:24 -0400 Date: Mon, 19 May 1997 12:38:24 -0400 Message-Id: <199705191638.MAA15149@ethanol.gnu.ai.mit.edu> To: sec@42.org CC: freebsd-chat@FreeBSD.ORG In-reply-to: Subject: Re: why 'toor'? From: Joel Ray Holveck Reply-to: joelh@gnu.ai.mit.edu Sender: owner-chat@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk >>> hmm, I should have known 'joshua' in advace ... silly /me :) >> Wasn't this just a dummy account anyway? I remember 386BSD shipping >> with it (and with dmr and ken), and /usr/games/wargames is just the >> little silly script we can still find in our sources. >But, did you look at it ? :-) - did you ever answer "../../../bin/sh" >to the "Would you like to play a game?" - question ? :) Perhaps in those days 'wargames' didn't exec any program, but just used a menu or something. Happy hacking, joelh -- http://www.wp.com/piquan --- Joel Ray Holveck --- joelh@gnu.ai.mit.edu All my opinions are my own, not the Free Software Foundation's. Second law of programming: Anything that can go wrong wi sendmail: segmentation violation -- core dumped