Date: Sat, 1 Oct 2022 01:58:48 -0400 From: Paul Procacci <pprocacci@gmail.com> To: "Steve O'Hara-Smith" <steve@sohara.org> Cc: questions@freebsd.org Subject: Re: mkdir error message -- what does this mean? Message-ID: <CAFbbPuiPCMheg_ZnrnonsWzdtZfm0L3gmpPwtJ37a_CTmh9uUg@mail.gmail.com> In-Reply-To: <20220930200244.31d71c489812fd26c0d39769@sohara.org> References: <e293b9c3b1c168ad1eee3a65510b1aa9@nyclocal.net> <CAGBxaXnc_ornipZxX=NgoDagCjcU80vMXZ1EjZr8j-8RrcdJnw@mail.gmail.com> <CAFbbPuhXUqwcq%2BKsdD=q6C-w6JcypZLMKJGb9vUGp2k8r=G3=Q@mail.gmail.com> <20220930200244.31d71c489812fd26c0d39769@sohara.org>
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--0000000000009e5bad05e9f2ce6f Content-Type: text/plain; charset="UTF-8" On Fri, Sep 30, 2022 at 3:03 PM Steve O'Hara-Smith <steve@sohara.org> wrote: > On Fri, 30 Sep 2022 14:48:09 -0400 > Paul Procacci <pprocacci@gmail.com> wrote: > > > 31 EMLINK Too many links. Maximum allowable hard links to a single > > file has been exceeded (limit of 32767 hard links per file). > > > > I betcha the parent directory has at least this many number of objects in > > it. > > DIRHASH has a lot to answer for, time was we'd jump through hoops > when writing applications to avoid having huge numbers of files in a > directory, now nobody notices any problems until they hit the limit. > > -- > Steve O'Hara-Smith <steve@sohara.org> > > You're bringing back memories Steve ... stop .... oh god please stop!! ;) You aren't wrong in the least and are spot on. I forget where the threshold was but really, for me, anything over something like 6000 objects was completely intolerable. I mean, for those youngin's who might read this in the future ... 6000 objects on 10k or even 15k spinning rust takes a bloody long time! Thanks, Paul Procacci -- __________________ :(){ :|:& };: --0000000000009e5bad05e9f2ce6f Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div><div><div dir=3D"ltr"><br></div><br><div class=3D"gma= il_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Fri, Sep 30, 2022 at 3:0= 3 PM Steve O'Hara-Smith <<a href=3D"mailto:steve@sohara.org">steve@s= ohara.org</a>> wrote:<br></div><blockquote class=3D"gmail_quote" style= =3D"margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding= -left:1ex">On Fri, 30 Sep 2022 14:48:09 -0400<br> Paul Procacci <<a href=3D"mailto:pprocacci@gmail.com" target=3D"_blank">= pprocacci@gmail.com</a>> wrote:<br> <br> >=C2=A0 =C2=A0 =C2=A0 31 EMLINK Too many links. Maximum allowable hard l= inks to a single<br> > file has been exceeded (limit of 32767 hard links per file).<br> > <br> > I betcha the parent directory has at least this many number of objects= in<br> > it.<br> <br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 DIRHASH has a lot to answer for, time was we= 9;d jump through hoops<br> when writing applications to avoid having huge numbers of files in a<br> directory, now nobody notices any problems until they hit the limit.<br> <br> -- <br> Steve O'Hara-Smith <<a href=3D"mailto:steve@sohara.org" target=3D"_b= lank">steve@sohara.org</a>><br> <br> </blockquote></div><br clear=3D"all"></div>You're bringing back memorie= s Steve ... stop .... oh god please stop!!=C2=A0 ;)<br><br></div><div>You a= ren't wrong in the least and are spot on.=C2=A0 I forget where the thre= shold was but really, for me, anything over something like 6000 objects was= completely intolerable.<br></div><div>I mean, for those youngin's who = might read this in the future ... 6000 objects on 10k or even 15k spinning = rust takes a bloody long time!<br></div><div><br></div><div>Thanks,</div><d= iv>Paul Procacci<br></div><div><div>-- <br><div dir=3D"ltr" class=3D"gmail_= signature">__________________<br><br>:(){ :|:& };:</div></div></div></d= iv> --0000000000009e5bad05e9f2ce6f--
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