Date: Tue, 20 Dec 2016 02:01:06 +0000 (UTC) From: Jan Beich <jbeich@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r428971 - head/games/openbor/files Message-ID: <201612200201.uBK216N3000881@repo.freebsd.org>
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Author: jbeich Date: Tue Dec 20 02:01:06 2016 New Revision: 428971 URL: https://svnweb.freebsd.org/changeset/ports/428971 Log: games/openbor: unbreak patching Modified: head/games/openbor/files/patch-openbor.c (contents, props changed) Modified: head/games/openbor/files/patch-openbor.c ============================================================================== --- head/games/openbor/files/patch-openbor.c Tue Dec 20 01:51:59 2016 (r428970) +++ head/games/openbor/files/patch-openbor.c Tue Dec 20 02:01:06 2016 (r428971) @@ -1,23 +1,23 @@ --- openbor.c.orig 2016-12-19 15:29:57 UTC +++ openbor.c @@ -5810,7 +5810,7 @@ s_collision_attack **collision_alloc_att - size_t alloc_size; - - // Get amount of memory we'll need. -- alloc_size = sizeof(*result); -+ alloc_size = max_collisons * sizeof(*result); - - // Allocate memory and get pointer. - result = malloc(alloc_size); + size_t alloc_size; + + // Get amount of memory we'll need. +- alloc_size = sizeof(*result); ++ alloc_size = max_collisons * sizeof(*result); + + // Allocate memory and get pointer. + result = malloc(alloc_size); @@ -5859,7 +5859,7 @@ s_collision_body **collision_alloc_body_ - size_t alloc_size; - - // Get amount of memory we'll need. -- alloc_size = sizeof(*result); -+ alloc_size = max_collisons * sizeof(*result); - - // Allocate memory and get pointer. - result = malloc(alloc_size); + size_t alloc_size; + + // Get amount of memory we'll need. +- alloc_size = sizeof(*result); ++ alloc_size = max_collisons * sizeof(*result); + + // Allocate memory and get pointer. + result = malloc(alloc_size); @@ -20480,7 +20480,7 @@ void common_dot() entity *eOpp; //Owner of dot effect. s_collision_attack attack; //Attack struct. @@ -30,7 +30,7 @@ @@ -34617,7 +34617,7 @@ void keyboard_setup(int player) strncpy(buttonnames[SDID_SPECIAL], "Special", 16); strncpy(buttonnames[SDID_START], "Start", 16); - strncpy(buttonnames[SDID_SCREENSHOT], "Screenshot", 16); + strncpy(buttonnames[SDID_SCREENSHOT], "Screenshot", 16); - strncpy(buttonnames[SDID_ESC], "Exit", 16); +// strncpy(buttonnames[SDID_ESC], "Exit", 16);
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