Date: Mon, 18 Nov 2024 10:54:01 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 282815] games/xray-16: Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. Message-ID: <bug-282815-7788-XKKCrbHo5h@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-282815-7788@https.bugs.freebsd.org/bugzilla/> References: <bug-282815-7788@https.bugs.freebsd.org/bugzilla/>
next in thread | previous in thread | raw e-mail | index | archive | help
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D282815 --- Comment #5 from Alastair Hogge <agh@riseup.net> --- (In reply to Martin Filla from comment #3) The Port would be stand-alone without an anchor in the parent Makefile, wit= hout this, the Port would not be packaged using Makefiles towards the root of the Ports Tree. Example: > SUBDIR +=3D xrally > SUBDIR +=3D xray-16 > SUBDIR +=3D xray_re-tools Would connect the Port to the build. --=20 You are receiving this mail because: You are the assignee for the bug.=
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?bug-282815-7788-XKKCrbHo5h>