From owner-cvs-ports@FreeBSD.ORG Fri Jul 28 22:05:01 2006 Return-Path: X-Original-To: cvs-ports@FreeBSD.org Delivered-To: cvs-ports@FreeBSD.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 55E4216A4DA; Fri, 28 Jul 2006 22:05:01 +0000 (UTC) (envelope-from alepulver@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [216.136.204.115]) by mx1.FreeBSD.org (Postfix) with ESMTP id E927443D46; Fri, 28 Jul 2006 22:05:00 +0000 (GMT) (envelope-from alepulver@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.13.6/8.13.6) with ESMTP id k6SM50Ja002804; Fri, 28 Jul 2006 22:05:00 GMT (envelope-from alepulver@repoman.freebsd.org) Received: (from alepulver@localhost) by repoman.freebsd.org (8.13.6/8.13.4/Submit) id k6SM50tc002803; Fri, 28 Jul 2006 22:05:00 GMT (envelope-from alepulver) Message-Id: <200607282205.k6SM50tc002803@repoman.freebsd.org> From: Alejandro Pulver Date: Fri, 28 Jul 2006 22:05:00 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/games Makefile ports/games/quake2max Makefile distinfo pkg-descr pkg-plist ports/games/quake2max/files patch-Makefile patch-qcommon__files.c patch-unix__gl_glx.c patch-unix__sys_unix.c X-BeenThere: cvs-ports@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 28 Jul 2006 22:05:01 -0000 alepulver 2006-07-28 22:05:00 UTC FreeBSD ports repository Modified files: games Makefile Added files: games/quake2max Makefile distinfo pkg-descr pkg-plist games/quake2max/files patch-Makefile patch-qcommon__files.c patch-unix__gl_glx.c patch-unix__sys_unix.c Log: OpenGL only Quake II engine modification with the following features: - Requires id Software's Quake II: Patched to v3.20. - OpenGL Only: No software mode; No 3dfx. - 32-bit color skin/texture support: .jpg; .tga; .png. - Texture Compression: For large textures/skins. - Particle Engine: Fast intuitive system; dynamically lit; custom special effects. - RScript Shaders: Spheremapping; detail textures; animated skins; vertex deformation, other custom functions. - Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; reorganized menus. - Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing distance; adjustable viewing angle. - Miscellaneous Special Effects: Improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting. - Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist filter parameter. - Backwards Compatible: With old mods. WWW: http://www.quake2max.net/ Revision Changes Path 1.1014 +1 -0 ports/games/Makefile 1.1 +124 -0 ports/games/quake2max/Makefile (new) 1.1 +6 -0 ports/games/quake2max/distinfo (new) 1.1 +84 -0 ports/games/quake2max/files/patch-Makefile (new) 1.1 +42 -0 ports/games/quake2max/files/patch-qcommon__files.c (new) 1.1 +19 -0 ports/games/quake2max/files/patch-unix__gl_glx.c (new) 1.1 +53 -0 ports/games/quake2max/files/patch-unix__sys_unix.c (new) 1.1 +23 -0 ports/games/quake2max/pkg-descr (new) 1.1 +9 -0 ports/games/quake2max/pkg-plist (new)