Date: Sun, 28 Sep 2008 19:14:03 +0200 From: Mel <fbsd.questions@rachie.is-a-geek.net> To: freebsd-questions@freebsd.org, dmw@unete.cl Cc: Daniel Bye <freebsd-questions@slightlystrange.org> Subject: Re: OpenGL things crash X in FB7-Stable, nVidia Card Message-ID: <200809281914.04000.fbsd.questions@rachie.is-a-geek.net> In-Reply-To: <200809281236.21968.dmw@unete.cl> References: <48DD0692.4070006@gmail.com> <20080928132954.GD2945@torus.slightlystrange.org> <200809281236.21968.dmw@unete.cl>
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On Sunday 28 September 2008 18:36:17 Daniel Molina Wegener wrote: > On Sunday 28 September 2008 09:29:55 Daniel Bye wrote: > > On Fri, Sep 26, 2008 at 11:14:05PM +0100, Kemian Dang wrote: > > > Daniel Bye wrote: > > > >On Fri, Sep 26, 2008 at 04:58:10PM +0100, Kemian Dang > > wrote: > > > >>Hi all, > > > >> > > > >>I have a FreeBSD 7 Stable box with a nVidia 6150 Go > > > >> Graphic Card. Everything was OK sometime before, but > > > >> after a series updated on ports, ( I am not sure about > > > >> the time, I have not use OpenGL stuff for long time) > > > >> running a program with OpenGL will cause the X crashed. > > > > > > > >[ -- snip -- ] > > > > > > > >>The last crash is when I choose a OpenGL screensaver. > > > >> > > > >>The ports is updated nearly daily, and I think this may > > > >> happen after sometime after I updated the latest > > > >> nVidia-driver. > > > >> > > > >>Any ideas about this problem? > > > > > > > >Try reinstalling the nVidia driver port. It installs its > > > > own GL libs, which may have been replaced by another > > > > port, depending on the order in which your ports were > > > > updated. Reinstalling should ensure you have the correct > > > > libs in the correct place... > > > > > > > >Dan > > > > > > Thanks for reply Daniel. > > > > > > I have re-installed the nvidia-driver and tested OpenGL - > > > Crash again. So it seems not the case... > > > > Rats! Sorry that didn't help. > > > > One other thing occurs to me - you mentioned you updated some > > ports. Have you also updated your system source tree without > > doing a full buildworld cycle? If so, chances are that your > > nVidia driver is built against a different version of the > > kernel source than the running kernel. Although any > > differences will be minimal, there is a chance that something > > changed enough to upset the driver. > > I was having similar problems with the nvidia driver on my > 6.4-PRERELEASE machine. > > The solution was to remove agp and drm related drivers from > the kernel configuration and setting: > > hw.nvidia.registry.EnableAGPFW=1 > hw.nvidia.registry.EnableAGPSBA=1 > > In my sysctl.conf, and also setting: > > Option "NvAGP" "3" > > In my xorg.conf in the Screen section... > > The concrete problem -- not related with GL failures -- was > system freezing with /sysctl -a/ command on terminal emulators > from X server. I'm interested to see if this helps, since he has a 'Go' card, meaning laptop, most likely no AGP. These OpenGL apps, are they native or linux? Try games/apoolGL, for a lightweight native OpenGL app. I have very bad performance (fps <10) with linux games, under fc6, that run fine under fc4. No crashes, though. -- Mel Problem with today's modular software: they start with the modules and never get to the software part.
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