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Date:      Wed, 09 Dec 2020 17:27:17 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 251712] lang/fpc: uses incorrect linker path
Message-ID:  <bug-251712-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D251712

            Bug ID: 251712
           Summary: lang/fpc: uses incorrect linker path
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Many People
          Priority: ---
         Component: Individual Port(s)
          Assignee: acm@FreeBSD.org
          Reporter: amdmi3@FreeBSD.org
             Flags: maintainer-feedback?(acm@FreeBSD.org)
          Assignee: acm@FreeBSD.org

I've noticed a problem when compiling games/hedgewars port: it builds fine =
in
poudriere, but fails on the host, being unable to link test fpc program try=
ing
to run /bin/ld.bfd (which does not exist). I've tracked it down to this pat=
ch:

https://svnweb.freebsd.org/ports/head/lang/fpc/files/patch-compiler_systems=
_t__bsd.pas?revision=3D556252&view=3Dmarkup

It composes linker path based on LOCALBASE environment variable. This doesn=
't
seem right as LOCALBASE is not guaranteed to be set (however it seems to be=
 set
in poudriere). It looks like LOCALBASE value at the time of fpc build shoul=
d be
hardcoded into the source here. Additionally, though it uses ld.bfd from
binutils, fpc does not have runtime dependency on binutils. This should be
fixed as well.

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