Date: Wed, 13 May 2009 12:13:02 +0600 From: keneasson <keneasson@zoho.com> To: freebsd-ports-bugs <freebsd-ports-bugs@freebsd.org> Subject: gnome-games aborts with ggz error. Message-ID: <121389a42bf.-8931375808380223774.-5513010584494581133@zoho.com>
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I am trying to update using portmaster -a my Freebsd 7.2-Stable#4 machine. = Same results if just updating gnome-games I've cvsup'd a few times, no fix = yet. it aborts in gnome-games with the following: =20 mv -f .deps/gnect-connectx_client.Tpo .deps/gnect-connectx_client.Po cc -DHAVE_CONFIG_H -I. -I../..=09 -I../.. -I/usr/local/include -I /usr/loc= al/include -I /usr/local/include -I../../dependencies/ggz-gtk -I /usr/local= /include -I /usr/local/include -D_THREAD_SAFE -I/usr/local/include/gtk-2.0 = -I/usr/local/lib/gtk-2.0/include -I/usr/local/include/atk-1.0 -I/usr/local/= include/cairo -I/usr/local/include/pango-1.0 -I/usr/local/include -I/usr/lo= cal/include/glib-2.0 -I/usr/local/lib/glib-2.0/include -I/usr/local/include= /pixman-1 -I/usr/local/include/freetype2 -Wall -Wmissing-prototypes -Wneste= d-externs -Wpointer-arith -Wno-sign-compare -DORBIT2=3D1 -D_REENTRANT -I/us= r/local/include/gconf/2 -I/usr/local/include/orbit-2.0 -I/usr/local/include= /dbus-1.0 -I/usr/local/include/dbus-1.0/include -I/usr/local/include/glib-2= .0 -I/usr/local/lib/glib-2.0/include -D_THREAD_SAFE -I/usr/local/include/li= brsvg-2 -I/usr/local/include/glib-2.0 -I/usr/local/lib/glib-2.0/include -I/= usr/local/include/gtk-2.0 -I/usr/local/include/cairo -I/usr/local/include/p= ixman-1 -I/usr/local/include/freetype2 -I/usr/local/include -O2 -fno-strict= -aliasing -pipe -D_REENTRANT -MT gnect-ggz-network.o -MD -MP -MF .deps/gnec= t-ggz-network.Tpo -c -o gnect-ggz-network.o `test -f 'ggz-network.c' || ech= o './'`ggz-network.c ggz-network.c: In function 'on_network_game': ggz-network.c:287: error: too many arguments to function 'ggz_gtk_initiali= ze' gmake[3]: *** [gnect-ggz-network.o] Error 1 gmake[3]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games= -2.26.1/gnect/src' gmake[2]: *** [all-recursive] Error 1 gmake[2]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games= -2.26.1/gnect' gmake[1]: *** [all-recursive] Error 1 gmake[1]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games= -2.26.1' gmake: *** [all] Error 2 *** Error code 1 =20 Stop in /usr/ports/games/gnome-games. *** Error code 1 =20 Stop in /usr/ports/games/gnome-games. =20 =3D=3D=3D>>> make failed for games/gnome-games =3D=3D=3D>>> Aborting update =20 =20 I have found only one Google message with anything related: "Seems like gnome-games now require ggz-devel snapshot with new API (and g= gzdmod library), which is not available in ports." =20 Any help would be appreciated? How to build without ggz, without gnome-gam= es (i believe i could do gnome-lite) i almost never use the games, but i wo= uld like to have the full gnome just in case. =20 FreeBSD is a registered trademark of The FreeBSD Foundation. FreeBSD 7.2-STABLE #4: Sun May 10 11:27:02 BDT 2009 justken@justken.net:/usr/obj/usr/src/sys/GENERIC Timecounter "i8254" frequency 1193182 Hz quality 0 CPU: Intel(R) Core(TM)2 Duo CPU T8100 @ 2.10GHz (2094.77-MHz K8-class CPU) Origin =3D "GenuineIntel" Id =3D 0x10676 Stepping =3D 6 =20 =20 GENERIC is really unmodified. =20 thanks, ken.
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